Game Freezes

I encountered a game freeze twice already while mapping on a level 4 map. The game just froze while I was fighting a rare monster on both instance. I can't move or do anything except access menus.

The first time it happened (yesterday), I hard terminate the game. When, I re-open the game, I lost the map instance.

A similar thing happen again (today), I use the menu to exit the game. Again, I lost that map instance.
Last bumped on Apr 6, 2025, 12:19:17 PM
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I encountered a game freeze twice already while mapping on a level 4 map. The game just froze while I was fighting a rare monster on both instance. I can't move or do anything except access menus.

The first time it happened (yesterday), I hard terminate the game. When, I re-open the game, I lost the map instance.

A similar thing happen again (today), I use the menu to exit the game. Again, I lost that map instance.


What does the Client.Log show ? Important instances should have "WARN' or "Critical". Everything is Timecoded as well, so if you know the exact time, it will help locate the issue.
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Xiuying#5030 wrote:
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I encountered a game freeze twice already while mapping on a level 4 map. The game just froze while I was fighting a rare monster on both instance. I can't move or do anything except access menus.

The first time it happened (yesterday), I hard terminate the game. When, I re-open the game, I lost the map instance.

A similar thing happen again (today), I use the menu to exit the game. Again, I lost that map instance.


What does the Client.Log show ? Important instances should have "WARN' or "Critical". Everything is Timecoded as well, so if you know the exact time, it will help locate the issue.


How do I access the Client.Log?
Should be in a location like this

D:\Program Files (x86)\Grinding Gear Games\Path of Exile 2\logs

The file will be called Client.txt
I see. For WARN I have a lot of these logs:

17 repeating logs:
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2025/04/06 02:36:52 272317937 4d32db43 [WARN Client 35164] Tried to SetExtraActivationRangeAroundTile() after level generation was complete


3 repeating logs:
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2025/04/06 02:37:11 272337265 4d32db43 [WARN Client 35164] Tried to SetExtraActivationRangeAroundTile() after level generation was complete


For CRIT, I got these:

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2025/04/06 02:36:52 272317656 d7c737f0 [CRIT Client 35164] Unable to load steam stats. Achievements will not work. Error: 2
2025/04/06 02:36:57 272323109 93b1b552 [CRIT Client 35164] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)


I have not open the game since I encountered the issue to minimize log confusion. If those timestamps are my local time then its in JST.

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