buffs and auras and other effects map limits

seemsa ll maps seem to have a total limit of buff, auras and effect a map can have activ same time
also player and enemies included share same data space
and game seems prioritising enmies not the players

thats why in middle of combat game can delete buffs , auras and effects
since all share same data space for all on map existing buffs, auras and effects
and once it full it deletes old active , when a new is activated.
that why the icons mean nothign in the ui
and one allways must manually check all buffs, auras and effect that they actually activ.
that why weird deaths due to disabled buffs, auras and effects can ocur.
Last bumped on Apr 1, 2025, 2:47:59 AM

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