technical lag problem and Log file from start to end of issue.
This is log file after game load than enter an waypoint portal which is already open.
After long wait game has 45000ms and still going up with tremendeus counting. char cannot not walk etc. it's happening a lot. i'm sharing Log file here to help developers solve quickly that issue. which happening a lot. I tried, steam/epic than path of exile 2 client it self. Epic client one was longer playable one if it helps. also I glad if someone can add its comment about how to solve etc. Omen Notebook - ryzen 7 5800H , nvidia RTX 3060 gpu , 32gb ram. 2025/02/25 00:02:06 10613218 403248f7 [INFO Client 16348] [SHADER] Delay: ON 2025/02/25 00:02:06 10613703 84b53d11 [INFO Client 16348] [JOB] High Jobs: ON 2025/02/25 00:02:07 10613937 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_camera_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/particles/warcry_infernal/material/embers_GRD.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/Samplers/Basic_ColourNoVTXData.fxgraph" "Metadata/Effects/Graphs/General/AlphaOperations/Mask_Luminance.fxgraph" "Metadata/Effects/Graphs/General/ColorCorrection/Data_LuminanceFromAlpha.fxgraph" "Metadata/Effects/Graphs/General/ColorCorrection/Vibrance_Albedo_PreLight.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/VTX_MeshParticleGRDCollision_GravityOnly.fxgraph" "Metadata/Effects/Graphs/General/ZBias.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/animate.fxgraph" 2025/02/25 00:02:07 10613937 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_camera_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/particles/warcry_infernal/material/embers_GRD.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/Samplers/Basic_ColourNoVTXData.fxgraph" "Metadata/Effects/Graphs/General/AlphaOperations/Mask_Luminance.fxgraph" "Metadata/Effects/Graphs/General/ColorCorrection/Data_LuminanceFromAlpha.fxgraph" "Metadata/Effects/Graphs/General/ColorCorrection/Vibrance_Albedo_PreLight.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/VTX_MeshParticleGRDCollision_GravityOnly.fxgraph" "Metadata/Effects/Graphs/General/ZBias.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/animate.fxgraph" 2025/02/25 00:02:07 10614140 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_sort.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/Scale_OverLife.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/LifetimeData_to_VertexColor.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/Lifetime/ALPHA_Lifetime_Mask_PreLight.fxgraph" "Metadata/Effects/Graphs/General/ContactProjectiveDecal.fxgraph" "Metadata/Effects/Graphs/General/Decal_Alphablend.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_UVs_Static.fxgraph" "Metadata/Effects/Graphs/General/Channels/ChannelToChannel.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_OverrideSSS.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject_RetainMesh.fxgraph" "Metadata/Effects/Graphs/General/renderOrder_01.fxgraph" 2025/02/25 00:02:59 10666609 2d8e8b57 [DEBUG Client 16348] Got Instance Details from login server 2025/02/25 00:02:59 10666609 403248f7 [INFO Client 16348] [SHADER] Delay: OFF 2025/02/25 00:02:59 10666609 91c6da6 [INFO Client 16348] Connecting to instance server at 88.211.218.121:21360 2025/02/25 00:02:59 10666625 84b53d11 [INFO Client 16348] [JOB] High Jobs: OFF 2025/02/25 00:02:59 10666687 91c69aa [DEBUG Client 16348] Connect time to instance server was 62ms 2025/02/25 00:03:00 10666765 91c4c6b [DEBUG Client 16348] Client-Safe Instance ID = 2401871080 2025/02/25 00:03:00 10666765 2caa1679 [DEBUG Client 16348] Generating level 71 area "MapSlick_NoBoss" with seed 1119331571 2025/02/25 00:03:00 10666796 bfabe408 [WARN Client 16348] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildClavicle01.fmt' 2025/02/25 00:03:00 10666796 bfabe408 [WARN Client 16348] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildBiceps01.fmt' 2025/02/25 00:03:01 10667765 f0c29e12 [INFO Client 16348] Tile hash: 2002796566 2025/02/25 00:03:01 10667765 f0c29e11 [INFO Client 16348] Doodad hash: 427728970 2025/02/25 00:03:01 10667812 4228e2a0 [DEBUG Client 16348] [ENTITY] Destroy static entities 2025/02/25 00:03:01 10668078 4228e282 [DEBUG Client 16348] [ENTITY] Finalize static entities 2025/02/25 00:03:01 10668078 4228e2a0 [DEBUG Client 16348] [ENTITY] Destroy static entities 2025/02/25 00:03:01 10668171 992412d1 [DEBUG Client 16348] [SCENE] Height Map Texture: 870 x 960 2025/02/25 00:03:01 10668343 4228e282 [DEBUG Client 16348] [ENTITY] Finalize static entities 2025/02/25 00:03:02 10669296 1a61edc0 [DEBUG Client 16348] Joined guild named DarkCitadel with 6 members 2025/02/25 00:03:06 10673546 bfabe408 [WARN Client 16348] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildFermur01.fmt' 2025/02/25 00:03:09 10675750 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000018 mesh: 0x00000008) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" 2025/02/25 00:03:16 10683062 1a61e989 [DEBUG Client 16348] InstanceClientSetSelfPartyInvitationSecurityCode = 0 2025/02/25 00:04:32 10759500 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000028 mesh: 0x00000028) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/decal.fxgraph" "Metadata/Art/Textures/Environment/beach/grungedecal2.fxgraph" "Metadata/Effects/Graphs/General/ForceMultiply.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" 2025/02/25 00:04:32 10759515 93b1b556 [CRIT Client 16348] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000028 mesh: 0x00000028) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/decal.fxgraph" "Metadata/Effects/Graphs/General/ForceAlpha.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" 2025/02/25 00:04:33 10759906 403248f7 [INFO Client 16348] [SHADER] Delay: ON 2025/02/25 00:04:33 10760078 84b53d11 [INFO Client 16348] [JOB] High Jobs: ON Last bumped on Feb 24, 2025, 4:11:19 PM
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