Delirium spikes CPU
Any map with delirium causes the CPU to spike. As more effects are rendered the game slows down and I get killed. Impossible to play.
12700k , 3070 Ti, 32GB ram, NVME SSD, dx12, 4K, DLSS 4 Balanced I had to set power plan to "power savings" otherwise the game ran at 100% CPU and crashed to desktop. 3 patches ago it ran perfectly in "performance" power mode maxing out in low 60C. Now I can't even maintain 60 FPS. My AMD Ryzen 9600X , RX 7800 XT, 32GB ram, NVE SSD, dx12, 4K, FSR got warmer by 10C but still perfectly playable. Why such a big difference? Last edited by Rendem#4754 on Feb 24, 2025, 4:02:05 PM Last bumped on Feb 24, 2025, 3:03:31 PM
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