Spirit Reservation miscalculation disables skills when zoning.
I'm using Skeletal Warriors and the passive notable Lord of Horrors.
When transitioning from zone to zone, the calculation for reserved spirit ignores Lord of Horrors briefly (until I move or change spirit allocation). Due to this, the last skill in the skill list that is reserving spirit may automatically be disabled due to believing my spirit usage to be 12% higher than it is. Once I move, the disabled skill can be re-enabled (two right clicks), but it means while using Lord of Horrors that the last spirit reserving skill in the list will automatically disable during every single zone transition. This is incredibly consistent and easy to reproduce. Note: I am allocating Lord of Horrors via a Megalomaniac jewel, not sure if this is part of the issue or not. Last edited by MythicsMT#5841 on Feb 22, 2025, 11:07:21 PM Last bumped on Feb 22, 2025, 10:41:17 PM
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