IDEA: Players and/or Enemies who can drag/be dragged
Ok so an idea that I had was for a new mechanic where in combat, players or enemies can use a rope/chain and then attempt to drag their target, whether it be into the AoE of their allies or just wherever they feel like it.
Multiple players/enemies could use this on the same target at the same time, and the force of their pull combines. Pulling the opposite direction could maybe cause damage and when the target is at low health, kill them. It would force players to help their allies when they are slowly being dragged away from the party. Last bumped on Feb 15, 2025, 5:30:54 AM
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It would be interesting if in battle you could at least make out something, and not roll around the field in a pile of fireworks. The game is often unreadable even by a single character. As a group, I don't know how to play effectively and interestingly at all.
By the way, the game has monsters that drag the player in front of them (annoying mechanics), as well as Vaal soldiers who hook you with harpoons and slow you down. |
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