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As I understand the biggest problem is devs not knowing what we want because most people don't know what they want

So here's what I want freedom

What I mean by freedom is the ability to start anywhere on the board not just whatever the class direction is. I should have the ability to play as a warrior but start on the monk side. why do I see this as a necessary need good question. the answer is because there's no reason to not allow us to have the freedom to be diverse in our builds and character designs when that is the whole idea of why we came here.

I'm sure you're going to manage to take all the fun out of the game with a balance patch so the least you can do is a allow us freedom to not have a set character in order to play set skills however I understand that we can move anywhere on the board. we just lose a significant amount of nodes if we do so kind of like a penalty for trying to be different.

The reason I'm strong on the suggestion is your characters are gender-based and I am a man I do not want to play a female it's werd so my options are to create a monk or or mercenary in order to play. unfortunately I lose out on the greatest abilities from the ascendancy tho. if there was an option for male or female to be honest I wouldn't even have made this post..
Last edited by Artatk#3788 on Feb 13, 2025, 8:14:22 PM
Last bumped on Feb 14, 2025, 5:24:14 AM
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Artatk#3788 wrote:
As I understand the biggest problem is devs not knowing [...]


Could have stopped right there .
It's not that they don't know what the players want , they just think to know better .
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Last edited by Ashyev#5110 on Feb 13, 2025, 8:19:59 PM
Dev is not knowing is because the gamer doesn't know millions will suggest and cry but even after changes are made they're still disappointed

I think it's a little different in this situation because they play this game so I'm sure they get what I'm trying to say here but it becomes a fine balance of being a dictator of how they want you to play based on what they created versus how you like to play that they overlook
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AintCare#6513 wrote:
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Ashyev#5110 wrote:
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Artatk#3788 wrote:
As I understand the biggest problem is devs not knowing [...]


Could have stopped right there .
It's not that they don't know what the players want , they just think to know better .


looking at this place, better is not setting the bar very high

Longer ladder does not make the wall higher or higher wall does not make the ladder longer so I think it's about relation between agency and structure.

Duality of structure
Modalities
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Distance Ladder and A paint on the wall.
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Smallest unit of the segment in passive skill tree is "1" (a passive skill point or a level) or "0" (starting point or ascendancy).

OP is actually suggesting to remove "the a segment structure".

Edit
I've come to think that it's basically a "First Person Shooter or Third Person Shooter" debate.
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Last edited by finisterre#5659 on Feb 14, 2025, 8:13:27 AM
Op no problem game better op more fun

But..note you just need a good story to the game

end game is all about op..

I was going to say we need story to be longer level 80 and mapping to have level 20 waystones and remove the level cap but i started with passive 🌲

Max level 15 waystones and mobs 81 to 82 on a toon level 97 you think op is allow players to start passive tree anywhere is op 🤬 what a joke. Try level 25 waystones mobs level 100 see how fair you get..
Last edited by Artatk#3788 on Feb 14, 2025, 5:18:13 AM
We don't really have to wait for lv.80 or lv.20 waystone if there is no portal, "go to next zone" or "step by step" structure (a segment/ladder structure). We just need to create the character and start our own story. (and OP did :D)

Edit
"OP" is not "over powered" in my context but "original post" or "original poster"

Edit2
The question is "what is the good story ?".
Everything I do should be wrong so please correct me if I do it right <3

Stop Bombing
Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj
MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru
Last edited by finisterre#5659 on Feb 14, 2025, 5:44:23 AM

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