unknown damage modifier?
hi,
pretty new player here, about a month, working on my first char, a warrior. level 80 and ran into something i dont quite understand. i have this breach ring and its adding damage figures to my skill tab that does not fit. ring in question: rare: Rift Twirl Breach Ring 1-6 lightning damage 3% increased fire damage 159 to accuracy rating 22% all elemental resists 21% cold resist 20% chaos resist nothing special by any means, definitely no numbers that suggest the kinds of damage boost im seeing on my skills tab so here are these numbers: without ring on: mace attack dps: 30,799 totem dps: 8,725 leap slam damage: 12,913 hammer of the gods damage: 268,240 when i put the ring on, here are the same numbers: mace attack dps: 31,868 totem dps: 9,550 leap slam damage: 13,362 hammer of the gods dps: 268,240 (unchanged) so i thought it could be that little 1-6 light dmg? tested other rings with more light damage, did not see the same results i tested rings with % fire damage, same thing, did not see jumps that high. im thinking this may be a bug/visual glitch, but, to get a better conclusion, what are your thoughts on this? is there something i am missing? Last bumped on Feb 12, 2025, 5:42:30 PM
|
![]() |
Check your chance to hit with and without the ring. It's probably the accuracy giving you a higher chance to hit, making your DPS go up.
Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Feb 12, 2025, 5:20:24 PM
|
![]() |
thank you, this actually makes sense, explains why my hammer of the gods damage remains unchanged, as it always hits.
|
![]() |