unknown damage modifier?

hi,

pretty new player here, about a month, working on my first char, a warrior.
level 80 and ran into something i dont quite understand.

i have this breach ring and its adding damage figures to my skill tab that does not fit.

ring in question:

rare: Rift Twirl Breach Ring

1-6 lightning damage
3% increased fire damage
159 to accuracy rating
22% all elemental resists
21% cold resist
20% chaos resist

nothing special by any means, definitely no numbers that suggest the kinds of damage boost im seeing on my skills tab

so here are these numbers:

without ring on:

mace attack dps: 30,799
totem dps: 8,725
leap slam damage: 12,913
hammer of the gods damage: 268,240

when i put the ring on, here are the same numbers:

mace attack dps: 31,868
totem dps: 9,550
leap slam damage: 13,362
hammer of the gods dps: 268,240 (unchanged)


so i thought it could be that little 1-6 light dmg? tested other rings with more light damage, did not see the same results

i tested rings with % fire damage, same thing, did not see jumps that high.

im thinking this may be a bug/visual glitch, but, to get a better conclusion, what are your thoughts on this? is there something i am missing?
Last bumped on Feb 12, 2025, 5:42:30 PM
Check your chance to hit with and without the ring. It's probably the accuracy giving you a higher chance to hit, making your DPS go up.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Feb 12, 2025, 5:20:24 PM
thank you, this actually makes sense, explains why my hammer of the gods damage remains unchanged, as it always hits.

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