AH when .. trading is horrible
When the hell we will have auction, the trading is so bad.
Last bumped on Feb 3, 2025, 2:59:11 PM
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Trading site? More like price checking site.
Stuff is put up for sale, but god forbid if you actually try to buy anything. Cause if you want something then may as well just double the price, over and over again. A vicious cycle of wasting time on being a price checking bot and seeing how much you can be milked for the thing you want. Last edited by Chirp93#4248 on Feb 2, 2025, 2:58:37 PM
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" +1 |
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instant buyouts are on the way, heres a good watch about that topic:
https://www.youtube.com/watch?v=wVOfwMWhMvU Last edited by Rikku#7536 on Feb 2, 2025, 3:41:31 PM
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" Wait, that's huge. |
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" Thanks for the link |
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" The developers Jonathan and Hrishi in the video below: https://youtu.be/RskRFwgoQ5g?si=srdyAc4O-6OhZT7q Acknowledged the need for an auction house with instant buyouts and a proper search function. They aren't against trade but want to control it with gold as a limiting factor, preventing excessive flipping while keeping it accessible. The devs are designing a system where trade exists but doesn’t overpower loot drops or crafting. Instead of removing or limiting trade, they're integrating it in a way that maintains balance. You can check these timestamps for verification: 1:56:27 – Discussion on auction house and trade improvements. 1:57:20 – How gold will act as a limiting factor for trading. 1:58:51 – Auction house plans and restrictions to balance trade. Last edited by Sirius_Man#0785 on Feb 2, 2025, 10:21:31 PM
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The real choking point is rather:
Does GGG have the technical skill and material to develop, manage and protect an Auction House server ? |
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never
IGN: UgaBugaMajkaFaja
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