Trial of the Sekhema shouldn't rely on luck.
I was doing a lvl 80 trial as I've done plenty of time. I wear 30MS boots and when I arrived at the boss I didn't have any MS boon or MS affliction. Yet I couldn't grab all the orbs in time to survive. I started out at the one that was most isolated and then worked towards to others in the shortest possible path. What else could I have done there to survive?
Last bumped on Feb 1, 2025, 4:58:19 PM
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movement speed relics can help, obviously the movement boon is helpful.
shield charge can be quite useful. I failed the first time but got the jist, went in as a joke 2nd time and got it expecting to lose. merchant choice relics help a lot, i run 18 additional choices atm. Innocence forgives you Last edited by SilentSymphony#3358 on Feb 1, 2025, 3:39:57 PM
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For the 4th floor boss the biggest thing is to have tree / gear / relics or anything that can lower the effect of slow [or action loss?] debuffs on you. That can make a big difference.
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" There is still a lot of luck involved, because some room prices will directly deduct 25% of your movement speed, and there are many times when all three rooms you can choose have debuff effects Honestly I think all the debuffs should be removed in the final boss room |
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" +1 I'm here to challenge the final boss, not to play Super Mario or The Legend of Zelda. I can't die, and the mechanism is a sure kill. If I can revive in the boss room after death, I can accept it. |
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" +1 I'm here to challenge the final boss, not to play Super Mario or The Legend of Zelda. I can't die, and the mechanism is a sure kill. If I can revive in the boss room after death, I can accept it. |
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