Itemization Suggestion
Why not make the likelyhood of higher tier rolls increase with item level?
So I wonder why certein item levels even exist if most if not all stats are dependent on break points. Why does a level 80 item exist, if it has the same stats as a level 7X. depending on the % this could nicely improve the extremly slow endgame progression. If the tweak would affect crafting to much, make it drop only. once rerolled it loses the increased higher tier chance. This is much better then having Tx Items drop. Last edited by MrHoneymoon#5741 on Feb 1, 2025, 7:14:06 AM Last bumped on Feb 1, 2025, 7:34:24 AM
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giving players what they want is a good idea? since when?
where does the game improve if endgame players gear up faster? age and treachery will triumph over youth and skill!
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