I love and hate this game
First, let me say this game is a blast to play. Just the way it plays, the complexity and possibilities of skill, spirit, support gems. The infinite possibilities with the skill tree. And just the feel of the game, the challenge of the maps and the bosses.
But just hitting level 90.... starting to hate certain aspects. And I'm sure I'll be called a newb, and realistically this is my first poe character ever. I played d3 almost daily for years, and a lot of d4. And d4, dang it is just too easy. But I just hit my first citadel, after countless maps getting to 90. And... yes my fault, I didn't do my homework on the boss, but I failed with boss at 25%. And yep all that time getting to the citadel and nada... and to top it off, lose 10% xp, and with my home brew build that takes a fair amount of time. Come on, challenging is great. But one death failure. On a citadel where you have to do hundreds of maps to get to. And this 10% xp penalty that gets worse and worse and worse as you get higher level. It's tolerable when it starts in the 70s but the 90s. It's brutally punishing, just like the one failure on rare citadel. I get it, those of you that literally play the game as a full time job (or two or three full time jobs...), this isn't a big deal. Or those that play meta builds that just one shot everything. But is that the majority of players? I'm not asking for this game to be made easy like d4, but would say 3 tries on citadel ruin the game? Or a 5% penalty instead of 10%. I just feel like this game punishes death too much. I know it's a difficult balance between pleasing the hard-core and the casual, and maybe this game is for the hard-core and d4 is for the casual. If that's the case.... I really hope someone develops a game somewhere in the middle, that is challenging but isn't so punishing. Last bumped on Feb 1, 2025, 3:37:01 AM
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Didn't they already add multiple tries for the citadel bosses couple of weeks ago? Or you fought him before that patch?
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I thought they did too, that's why I went in blind. But nope, died, only could port out and map said failed. Or maybe that was because the citadel had a regular boss in it and I failed that? I thought it was the citadel boss but maybe not.
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Hm, that's weird. But overall, they stated that in terms of such things as pinnacle bosses, they don't want game to be too hardcore and will eventually fix it.
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" Regarding to XP loss, it is just soft level cap. Technically max level is 100, but realistically it might be 90-95, depending on how often you die. You can't really go higher than that unless you specifically want to overcome this kind of challenge (and have way too much of free time :). Last edited by Suchka_777#4336 on Feb 1, 2025, 3:19:18 AM
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Only Arbiter has multiple tries so far, other pinnacle bosses will have them later too.
Don't think that inlcudes citadel bosses |
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" No, only for the "Arbiter of Ash", not for the citadel bosses, because you already know those (kinda). |
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