Its a really dumb mistake to ignore POE1 this long for fans of BOTH games!
Because you can't make POE2 a balanced game with engaging combat as long as you're not giving POE1 zoomers their space ship combat.
If you then in turn allow 1button combat in POE2 that fucks EVERYONE who wanted better combat. Now we get two cookie clickers. Just what I always wanted: two of the only deeply itemized ARPG's ever made to turn into mobile game combat. Whats the point in having two cookie clickers? At least make one of them good. Right now it looks like there's a larger market for POE2 than there is for POE1. A lot of ARPG fans who want their dungeon hack and slash to resemble dungeon hack and slash instead of screen clearing smart bombs and faceless XP globe enemies. You guys were supposedly making POE1 leagues with "7 guys" since POE2 work started out of what 150+ employees? You can't spare 7 fucking guys to alleviate some of the toxic pressure and hate lobbying off of POE2? Really? You have to see how upset and unhappy POE1 fans who want POE1 combat are by this? Just makes them even more upset about POE2. I can't express how disappointed I am that DOZENS OF OUTRIGHT PROMISES stated in dozens of interviews OVER AND OVER, are actually just being ignored and BOTH GAMES ARE GOING TO BE WORSE FOR IT. Stop right now, Make a POE1 league and keep your promises. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Jan 30, 2025, 1:45:37 AM Last bumped on Jan 30, 2025, 6:42:07 AM
|
![]() |
right
honestly, if they really cant put in the resources to make a full great league for poe1 before the next poe2 release then the devs should put up a poll and ask the players if they would be happier with a greatest hits league launch very soon and then wait longer for a proper league? pull together some favourites, breach, abyss, torment, do it like one of those events we sometimes have where its just a bit off the hook with content in each area. throw it together, give people the economy reset and the reason to go back and blast right? then that takes the pressure off, if people vote for it and thats what they want then you can just stop what ur doing, throw that together in a couple of days, shove it out the door within a week and then ahhhh, u got the space and the freedom to do what all sane players know u need to do which is prioritise getting poe2 in a good place over the next few months and then giving the new poe2 league launch a good 6 weeks to play out before overlapping it with a competing poe1 league. just buy yourselves 3-4 months, i bet if u ask the players they will say yeah, give me a greatest hits tour league in 7 days rather than waiting months all the time you guys are under fire. I love all you people on the forums, we can disagree but still be friends and respect each other :)
|
![]() |
If they don't realize what a mistake they've made, and react FAST, seeing all the comments after todays post, I'm afraid they're going downhill from here.
GGG for the love of god, rethink your priorities. |
![]() |
I completely agree. The frustration over POE1’s neglect is 100% valid. POE1’s identity—its intricate itemization, high-stakes combat, and the strategic depth that made it a genre staple—deserves preservation, not abandonment. If POE2 aims to cater to a different audience with slower, more deliberate combat, that’s fine, but it shouldn’t come at the cost of eroding what made POE1 special. Diluting both games into homogenized experiences helps no one, and GGG risks alienating the core community that built their success in the first place.
A temporary, community-voted throwback league (Breach/Abyss/Heist mashup, anyone?) would buy goodwill, reset the economy, and give POE1 fans a reason to stay engaged while GGG focuses on POE2’s launch. It’s a win-win: players get something fresh-ish to tide them over, and the studio avoids splitting resources during a critical crunch time. The fact that this isn’t already being prioritized—despite the deafening player feedback—is baffling. Most importantly, GGG’s silence on this feels like a betrayal of the trust they’ve cultivated over years. Promises matter. The fear isn’t just about combat styles or league content; it’s about whether the studio still values the players who stuck with them through beta jank and server crashes. Doubling down on POE2 at the expense of POE1 isn’t “pivoting”—it’s abandoning a legacy. Another sorry we fucked up excuses over excuses video wont fix this. We need solutions. GGG needs to act now. Poll the players. Throw together a legacy league. Show that POE1 isn’t just a relic. Otherwise, they’ll hemorrhage the very community that made POE2’s hype possible in the first place. |
![]() |