Graphics out-of-bounds error when many (filtered?) items on the ground
https://www.youtube.com/watch?v=SawvkzMGteM
Noticed this bug a few times, took a video of it when I found a stable repro for it. Appeared to only trigger when there were a bunch of items on the ground. I had the most lenient filter from Filterblade active: https://www.filterblade.xyz/?game=Poe2 I also got a similar bug to trigger on Crypt at least a few times, but it seemed unrelated to ground loot; the engine would just draw garbage geometry sporadically from time to time. I never got a recording of it. Last bumped on Jan 28, 2025, 5:59:20 PM
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