Delirium takes away the beauty of this game

I get the fog with mirrors, it serves a purpose.

But can you tone down the effect on delirious maps?
I want to see the beauty of the game and hear the incredible music.

Maybe make it just an effect on the character and have the deli mobs turn into a little smoke cloud when they die.

Last edited by marcvz#1545 on Jan 22, 2025, 9:32:29 AM
Last bumped on Jan 22, 2025, 10:14:33 AM
"Only casuals have time to notice the beauty"
Running Delirum in PoE2 reminds me exactly why I quit the Delirium league in record time.

Grayscale maps, incredibly poor visibility of ground effects, gray scale mobs, a few pennies to reward me for my efforts.

Best thing I can say about Delirium is that it's better than Ritual...
And eventually running every map with delirium is the best way to play, reward-wise. So you are eternally subjected to the gray scale.
"
Mordgier#6997 wrote:
Running Delirum in PoE2 reminds me exactly why I quit the Delirium league in record time.

Grayscale maps, incredibly poor visibility of ground effects, gray scale mobs, a few pennies to reward me for my efforts.

Same, ended it at 17/40.

"
Mordgier#6997 wrote:
Best thing I can say about Delirium is that it's better than Ritual...

That's a bar any other league mechanic is clearing in street shoes. I do the regular Delirium encounters, but I'm definitely not putting distilled emotions on a map. I'd rather have less loot than playing the whole endgame in grayscale. Screw that...
Last edited by C4Guy#0918 on Jan 22, 2025, 10:09:26 AM
Delirium is absolutely horrible. It sometimes even hides Monster. It also hides effects. Its ugly and for best rewards you have to run it every map.

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