Delirium fog on instilled maps

Hello,

During endgame, most players instill emotions into waystones.
However, this causes a delirium effect to be present when entering the map and this effect is quite troublesome and hard on sight for some people, not to mention that on some tilesets it's really full of visual clutter to the extent I am having a very hard time navigating the map. My PC doesn't like it either as the fog causes at least 10% downgraded in-game performance that I have observed, paired with a Breach this sometimes even crashed my game and I have 4090 in my PC along with a 7950X3D.

Considering the importance of it, for a late endgame player it becomes a choice between "do I wanna see a depressing entirely gray and lifeless map every single time I run a map" or "do I settle for much less drops but be able to appreciate the game visuals and have less lag" and in either situation the player is losing something.

I like the added dificulty of delirium mobs and bosses, but I don't like the fog.

Can we do something about the fog?
Last bumped on Jan 26, 2025, 3:05:08 AM
+1
I'm not using delirium essences on maps due to this ugly fog effect.
It's a highly unfun experience. There needs to be at a minimum a toggle to turn the fog effect off entirely on instilled maps. Keep the difficulty, but let's relegate it to game mechanics and not the added challenge of visual clutter and crappy performance.

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