New Lost Towers Map Still Bad

The new lost towers map feels just as bad as the last one, its better that nothing is obstructed as far as view, but the density feels horrible, and the long walkways are terrible, need less walking more fighting.
Last bumped on Jan 22, 2025, 9:24:54 PM
I think the maps it self are really good, i even want these style of maps of normal mapas, but need to agree about density, towers should have increased density com compensate to lack of leagues mechanics.
Density is fine if you put decent waystone in it.

But I agree with fact that Lost Towers are still bad.

I am not even sure if GGG reads this feedback and not sure if I should waste my time posting here but...

Narrow walkways are bad as always - Porcupines with their 1000 arrows are annoying to deal when they shoot so far and there is no space to dodge sideways or backwards.

Steps are bugging glass clouds and even tho gas visually going down it is not ticking damage on enemies. So you need to go in or close and personal and risk being stuck in those narrow bumhole size areas.
• Fo shizzle ma nizzle
new towers is way worse than it was. Longer corridors, longer dead ends you can't see until you walk to it, nothing indicates you've reached the end (previous one had bigger stairs easily noticeable), and it is very very very very very empty.

the new bluffs one is quite good, lots of mobs, very linear, feels like it has increased rarity maybe because I've ran a few and all of them had a little bit of drops even though it was a random waystone
Last edited by DeathfulDan#0498 on Jan 22, 2025, 9:25:59 PM

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