Im sorry but there is wayy too much aoe in the boss fights

Im honestly so fed up having to do nothing but roll roll roll because a boss has something falling from the sky , aoe attacks , minions everywhere 1 shot abilities all at once like

its not fun its aids at best even with 30k dps the bosses are nothing but a chore to do, Come up with more abilities that are fun to deal with instead of gimmicks for them like oo hes harder because he has more shield .... come on guys were gonna be killing these bosses 1000's of times at some point making it like this will just push people too 1 shot builds or quit
Last bumped on Jan 31, 2025, 9:05:16 PM
Which bosses are you speaking about? 30k dps spells will nearly 1 shot any campaign boss cruelty / normal
Agreed.

Cold Monk build... I've cleared all bosses pretty easy until Doryani... this boss floats around in his robot thing and blasts something that covers over 1/2 the arena, you can see it before it hits, but I try to dodge, he moves, dodge the other way, he moves again, I've been unable to get away from it.

SIX TIMES I beat Doryani and his robot down to 1/4 health -- then he does that AOE on-hit kill, I think it's cold? I have 75/75/58 with only 58 cold resist. My specs have been sufficient to get me to this point without issue, THIS should not be so hard. What does it take for devs to drop the AOE power of a boss to 'normal' levels? How many patches and complaints does it take?
Might need to update your equipment. I’m not trying to be snobby or mean but it could be your gear is really bad or just need to memorize the patterns. I played my war, sorc through these and wiped maybe 2 times on my warrior before beating him in subpar gear.

Are you in SSF? Pay attention to things like resistance, and update your weapon every 10 levels or so you should take him down on normal or cruelty fairly easily.
Might need to update your equipment. I’m not trying to be snobby or mean but it could be your gear is really bad or just need to memorize the patterns. I played my war, sorc through these and wiped maybe 2 times on my warrior before beating him in subpar gear.

Are you in SSF? Pay attention to things like resistance, and update your weapon every 10 levels or so you should take him down on normal or cruelty fairly easily.
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Might need to update your equipment. I’m not trying to be snobby or mean but it could be your gear is really bad or just need to memorize the patterns. I played my war, sorc through these and wiped maybe 2 times on my warrior before beating him in subpar gear.

Are you in SSF? Pay attention to things like resistance, and update your weapon every 10 levels or so you should take him down on normal or cruelty fairly easily.



My specs have been sufficient to get me to this point without issue, THIS should not be so hard. What does it take for devs to drop the AOE power of a boss to 'normal' levels? How many patches and complaints does it take?

I'm in the forums to post about the stupid portal timeout during respec for the boss... lame.

POE2 has some of what it takes to be a great ARPG, but they must remove this BS before release. POE2 Early Access to date: 3 stars.
Yeh, some of them are really annoying. The fight plays like a bullet hell.
Once I've seen all boss skill rotations twice, it stops being interesting, the only challenge is repetition.

And the "upgrade your gear" is hillariously unhelpful - surely, everyone does that if they get the chance? I remember on my first character it took me until mid act 2 to find a single item with lightning res that I could A) wear and B) afford.
Might be worth considering turning off WASD controls for some boss fights to more accurately decide where to go. But the issue remains, we have "dodge roll", which always acts the same and is the solution to nearly all special boss attacks - at some point, it just gets bland.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

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Isn't a "no" better than an ignore?
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Yeh, some of them are really annoying. The fight plays like a bullet hell.
Once I've seen all boss skill rotations twice, it stops being interesting, the only challenge is repetition.

And the "upgrade your gear" is hillariously unhelpful - surely, everyone does that if they get the chance? I remember on my first character it took me until mid act 2 to find a single item with lightning res that I could A) wear and B) afford.
Might be worth considering turning off WASD controls for some boss fights to more accurately decide where to go. But the issue remains, we have "dodge roll", which always acts the same and is the solution to nearly all special boss attacks - at some point, it just gets bland.


Yup. I've started plenty new toons so far to "get better gear" ... how else do you get it? Grind the same areas over and over without enough XP to level? Bleh.

I got the Monk through it, and a Witch since posting this... when the robot starts floating you have to stay outside of the blue ring. The ring is nearly the size of the arena, so I dodge-roll to the nearest edge and keep going till it blasts. Mechanics like this are not fun, dying over and over, all the time it takes to get back to the point where you try to figure out what killed you...

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