"Rapid shot" skill is someting wrong
Title: Issue with Rapid Shot Skill for Crossbows
Description: It appears to be an issue related to rapid-fire skills, but the exact cause is unknown. When using the "Rapid Shot" skill for crossbows, there is a frequent delay in firing even when the mouse button is held down continuously. This issue becomes more pronounced when rotating the mouse to change the character's viewing direction. In such cases, the skill fails to execute properly, and firing becomes inconsistent. When I rotate the mouse rapidly in a circular motion, the character can only fire at a rate of about two shots per second. This is not just a visual glitch; the fact that the ammunition count does not decrease indicates that the shots are not actually being fired. Additionally, as mentioned earlier, there are times when the firing does not proceed properly, even when not changing the direction. It feels as though the character only fires after detecting a monster, regardless of the player's input. There is a strange delay where the character seems to stop firing unexpectedly, even though the mouse button is held down. This issue is difficult to prove as it is hard to capture on video, but with a bit of testing, it becomes evident that something is wrong. This is a critical issue as it prevents the character from responding promptly to rapidly approaching monsters from the opposite direction, often resulting in the character's death. Last bumped on Jan 19, 2025, 10:33:45 AM
|
|
Bump. This is exactly why I stopped playing my Rapid Shot build and swapped to a new character.
Rapid shot had other issues that got fixed with 0.1.1 but since latest patch this has now cropped up. Aside from being super annoying and feeling clunky this bug makes it very hard to keep your heat stacks up which is a massive chunk of your damage. Shockburst rounds has a similar issue at high attack speeds. https://www.pathofexile.com/forum/view-thread/3699284 Unfortunately I can't play my main character until this is fixed. |
|