Suggestion: scroll of disenchanting

We can identify items for free by talking to a npc. But we can also do that anywhere with scrolls of wisdom

I think we should be able to disenchant items without talking to the npc aswell, with a "scroll of disenchanting" of some sort
Last bumped on Jan 17, 2025, 6:25:24 PM
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FhKill#2238 wrote:
We can identify items for free by talking to a npc. But we can also do that anywhere with scrolls of wisdom

I think we should be able to disenchant items without talking to the npc aswell, with a "scroll of disenchanting" of some sort


Did you bump your head?
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FhKill#2238 wrote:
We can identify items for free by talking to a npc. But we can also do that anywhere with scrolls of wisdom

I think we should be able to disenchant items without talking to the npc aswell, with a "scroll of disenchanting" of some sort


Did you bump your head?


> Pick up rare item from the ground

> Identify it with a scroll

> Is it any good? Keep it

> Is it trash? Disenchant it

That's basically my reasoning here. And no, I didn't bump my head
GGG will not do this because they consider the inventory size and trips to town to deal with your haul to be part of the core gameplay loop.

They do not want you to rush through a map sharding every drop.
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Mordgier#6997 wrote:
GGG will not do this because they consider the inventory size and trips to town to deal with your haul to be part of the core gameplay loop.

They do not want you to rush through a map sharding every drop.


Such a fun gameplay loop!
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FhKill#2238 wrote:
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Mordgier#6997 wrote:
GGG will not do this because they consider the inventory size and trips to town to deal with your haul to be part of the core gameplay loop.

They do not want you to rush through a map sharding every drop.


Such a fun gameplay loop!


The idea is that you'll be selective and just pick up high 'tier' items.

It doesn't really, but that is the vision...

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