Question about Pirasha, Forgotten Prisoner (Balbala clone boss)
Been running juiced t15s for a while on an Evasion/ES ranger, nothing really comes close to killing me including bosses, unless I mess up and eat a slam. But I just got one-shot by Pirasha, the Balbala boss clone on the Fortress biome, and I don't know why. I'd love to know so I don't have to just avoid this fight.
She said "Kun'dek!" then teleported above me, then crashed down all in less than a second and I was done. None of her other attacks did noticeable damage. This didn't feel telegraphed or reactable like other one-shot mechanics, it was nearly instant. I looked her up on PoE2DB but didn't see anything listed in the moveset that could do this. The map was lvl81, and had no damage or resistance penalty mods, but it did have +39% monster speed. My life pool is not high, 1900hp/1100es, but nothing else on this map dented it. I even screwed up and got caught in a big stick guy death detonation and was just fine. Not intending to vent, although this sure did feel like BS, but genuinely curious: is there a cue for this move that I missed? How do I avoid it in the future? (Okay yeah a little vent: THE thing that kept me from truly enjoying PoE 1 was mysterious one-shots, and boy was I hoping they'd do something about those. Ugh.) Last bumped on Feb 20, 2025, 1:58:30 AM
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Yes, it spawns, teleports to you and 1shots you. Has at least 3x of the damage compared to other bosses
On +0 monster speed it exactly the same. On 2k Hp, 3k es it exactly the same Last edited by Swdan#2149 on Jan 16, 2025, 9:04:27 PM
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When she goes invisible and you go to find her she will do the slam down attack so move away after "triggering/activating" her again.
The fight put yellow circles on the ground, if you step in a yellow circle she will teleport to it and do a slam down attack, so avoid stepping in yellow circles or run/dodge away if you do. I think the adds cause the yellow circles when they die so if you really want you could try to group them up in a place before killing them. Other than that run around when she does the blades in the ground stuff, and the fight should be pretty easy. Last edited by Tumulten#3988 on Jan 16, 2025, 9:21:11 PM
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This is really helpful, thank you! It happened right around when I killed an add, so maybe it left a circle that immediately triggered because I was already on top of it. I'll watch out for that in the future.
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She is overtuned compared to other bosses at the same level. Especially because she moves too fast and offers less opportunity to deal damage to her.
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This just happened to me within 1 second of releasing the last constraint. Didn't even have a chance to fire off one single shot.
Just appeared and one-shot me through 4k ES and 2k health instantly. Only time in the game where I have been one-shot so quickly I didn't even get a chance to move. Last edited by smbell1979#4931 on Feb 19, 2025, 12:59:41 PM
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"Kun'Dek!" (Or "Akh Barya!") Indicates an attack in which she throws a golden coin onto the battlefield. This coin slowly rises, and if left alone, will become a shade. If you move onto the coin, she stops almost -anything- she is doing (save for hide), teleports over that spot, the slams it for a ton of damage, but it can be avoided by a high move speed or a dodge roll (and prevents the spawn of that shade). It also leaves a fairly harmful burning ground under it.
Sounds like she threw the coin directly under you, immediately triggering her retribution slam. It wouldn't shock me if this could kill most Evasion builds, or at least put them in range of the fire killing them if they where not already fleeing (i.e you know what the attack was and where just a bit slow on fleeing to avoid it all). Doubly so if you had just taking another hit from something. I think her tithe slam is the highest damage you'll see, other than standing fully in the golden daggers she sticks into the ground and just eating the whole thing. |
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