Drop rarity broken
Before the patch, we need to play hours to have a small drop of divines, now with the patch in 1 hour we can get easy a lot of divines. Is it supposed to be like this?
Last bumped on Jan 18, 2025, 8:06:32 AM
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Just a concern that this might broken the market and the trading
Last edited by DXresidenTX#9581 on Jan 16, 2025, 8:35:25 PM
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No one notice the same? Who has a high level char in endgame with goot rarity cap, cant see that is dropping too much rarity? This will broken the game
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" Congratz? I do lvl15-16 maps with 250%+ 35-40maps. Zero divine, but did get some better affix rares then previously. Maybe luck. Maybe change. Sample size too small. | |
I can give an example.. A perfect orb was so rare that I never got one, yesterday after the patch deployed, I saw People in one single hour dropping 5 perfect orbs..
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And in the market I can see a increased of certain endgame items that were much more cheaper
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Nevermind, somehow this is not happening anymore, dont know if was related with the deploy of the patch and/or hotfixes
This topic can be closed |
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