Question about interactions with Necromantic Talisman keystone

Hello, fellow exiles!

I'm doing a witch minions build and I'm having a blast. Stacking Skeletal Frost mages and just got my 4th ascendancy with it. Was a cakewalk compared to how much my witchhunter was struggling with just the 3rd ascendancy...


Anyways, I have a few questions about the Necromantic Talisman keystone. I can't tell if it working like it is supposed to, but I am running it with 'The Pandemonius Lapis Amulet', which gives:

10-15 int
20-30 cold res
Damage penetrates 75% cold res
blind chilled enemies on hit

I have two Pandemonius amulets, one is anointed with the 'Thin Ice' notable, the other one is anointed with 'Inescapable Cold'.

As far as I can tell, the blind effect does indeed work. Chilled enemies are being blinded on hits. I'm also pretty sure the anointments work. The Thin Ice on, which give 50 % increased damage with hits against frozen enemies, is especially noticeable.

I'm just not sure if the 'Damage penetrates 75% cold res' is accounted for. Perhaps I'm not understanding it correctly. Does this stat only work if the enemy has cold resistance?
Has anyone tried anything similar and can share their experience with the Necromantic Talisman keystone? Does it work? With the anointments and everything? Or is it just wishful thinking on my end? :)

Cheers.
Last bumped on Jan 15, 2025, 6:51:44 AM
bump, interested in answer too
you can't penetrate beyond 0%

and as far as I know, the anointed notable won't work on the minions because they don't have a passive tree
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Jan 15, 2025, 1:19:58 AM
"
auspexa#1404 wrote:
you can't penetrate beyond 0%

and as far as I know, the anointed notable won't work on the minions because they don't have a passive tree


But the Keystone says any ‘All bonuses’. They might not have the passive tree, but when you boil it down, the notables, or bonuses, I chose at least, are literally just pure stats.

IT might not work, but I feel like it SHOULD work. Just like the the monsters gain bonuses on juiced up maps, right? They are just pure stats.
hi, great question

should be somewhat easy to test - let's anoint something that is easy to check - All Natural (+5 Ele. Res, 30% incr. ele. dmg) and check tootip on minions
or something like:Explosive impact (you will see explodi from Mages on burning mobs from Doggo)

i would help with this but i'm casual lvl 93 2-3 h. per day poor guy :D can't just waste resources on anointment even for science - we might ask someone like Ghazzy/
Lily - she did a Minions build, right?
So I checked the tooltip and it does not increase the freeze build-up, which the Thin Ice notable gives. That probably means it doesnt work :(

I think it should though. Is there any way to get in touch with the developer who worked on that Keystone?

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