Enemy Highlighting

I suggest adding an option for subtle enemy highlighting (faint/white outlines like Diablo 2) or the ability to completely disable it.

This would create a cleaner visual experience, similar to the gameplay videos of Path of Exile 2, where the visuals are crisp and immersive.




https://www.reddit.com/r/PathOfExile2/comments/1ddffvi/feature_request_turn_off_enemy_highlighting/
Last edited by JakiShen#8086 on Jan 13, 2025, 2:58:59 PM
Last bumped on Jan 13, 2025, 9:29:25 PM
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JakiShen#8086 wrote:
I suggest adding an option for subtle enemy highlighting (faint/white outlines like Diablo 2) or the ability to completely disable it.

This would create a cleaner visual experience, similar to the gameplay videos of Path of Exile 2, where the visuals are crisp and immersive.




https://www.reddit.com/r/PathOfExile2/comments/1ddffvi/feature_request_turn_off_enemy_highlighting/


they mention this issue in Q&A and are working on figuring out how to do it without doing the silly outline
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AintCare#6513 wrote:
they mention this issue in Q&A and are working on figuring out how to do it without doing the silly outline

It's one of those things they hate because it ruins immersion, but the problem is that no one has come up with anything better.
On Probation Any%
Diablo 2 came up with a much better outline. Just check out D2 gameplay.

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