New Crossbow Feature: Off-Hand Bandolier Slot

New Crossbow Feature: Off-Hand Bandolier Slot

In this update, we've introduced the ability for crossbow users to equip a Bandolier in their off-hand slot. This addition offers strategic depth, enabling crossbow-wielding exiles to enhance their combat capabilities and versatility. Crossbow's still considered as two hand weapons.

Bandolier Details and Features:
Equipment Slot:

The Bandolier occupies the off-hand slot and is designed exclusively for crossbow users.
Base Stats (Varies by item tier):

+10-20% Increased Reload Speed: Boosts the speed at which bolts are reloaded.
+5-15% Increased Bolt Damage: Amplifies damage dealt by crossbow attacks.
+1-3 Additional Bolt Capacity: Increases the number of bolts that can be carried before reloading.
Unique Modifiers (Available on rare and unique Bandoliers):

"Quick Draw": Grants a 10-20% chance to instantly reload a bolt after firing.
"Bolstered Precision": Improves critical strike chance and critical strike multiplier when fully loaded.
"Tactical Reserves": Restores a small amount of life or energy shield when a bolt is reloaded (scales with character level).
New Unique Bandolier Example:

Name: "The Huntsman's Legacy"
Stats:
25% increased reload speed
+2 bolt capacity
Bolts deal 20% increased damage with ailments they inflict
Bolts fragment upon impact, creating a burst of secondary damage in a cone.
Interaction with Skills:

Bandoliers introduce new synergies with Crossbow-specific skill gems, such as:
Galvanic Shard: Reloading increases the area of effect of your next hit by 10%.
Shockburst Rounds: Reloading extends the shock duration applied by your next hit by 20-30%.
Grenade Skill Enhancements with Bandoliers:

Bandoliers now enhance the functionality of grenade-based skills, offering tactical advantages:
Fragmentation Grenade: Reloading reduces the cooldown of your next grenade by 1 second.
Inferno Flask: Grenades gain a 10% increased burn duration when reloaded recently.
Concussion Charge: Reloading amplifies the stun duration of your next grenade by 15%.
New Unique Bandolier Example for Grenades:

Name: "Demolitionist's Kit"
Stats:
20% increased grenade cooldown recovery
Grenades leave lingering effects for 2 seconds longer
+1 to maximum grenade capacity
Gain 5% increased movement speed for 4 seconds after throwing a grenade

The Bandolier system is now an essential tool for crossbow and grenade enthusiasts alike, broadening the tactical options available for both ranged and area-based builds.

Stay sharp and explosive, Exiles!

Its a wish
Last bumped on Jan 14, 2025, 1:56:56 AM
Crossbows are 2-handed weapons.
"
Crossbows are 2-handed weapons.


yes it is, keep it in that way and as a plus bondolier. and as it called ''bondolier'' its fine to have with 2 handed weapon^^
Very cool idea, if bows can get quiver this could fit nicely as well.
I don't like this idea at all.

It's clunky and a little silly.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth -
playing maps that are too hard for the items they currently have. Herp Derp.
I personally love it and think its a cool idea. Crossbows are two handed weapons in the same way bows are two handed weapons. Quivers go on your back, bandoliers go across your chest. You load grenades and bolts the same general fashion you would a bow so IDK why everyone has to be shi**y about everything.
Last edited by Battles152725#3758 on Jan 10, 2025, 9:38:43 AM
"
I personally love it and think its a cool idea. Crossbows are two handed weapons in the same way bows are two handed weapons. Quivers go on your back, bandoliers go across your chest. You load grenades and bolts the same general fashion you would a bow so IDK why everyone has to be shi**y about everything.


people are weird, thats why sh** about everything.

it was just an idea which can make abit buffs to crossbows and save them from stuck to only 1 build at end game imo. i dont know. it doesnt have to be something op
Or…crossbow attachements, scope, string, magazine etc with different innate effects and act like runes just specific for a crossbow
I said that I thought it was a little silly and clunky.

I am not sure how that got interpreted as being "shi**y about everything" or that I was "sh** about everything."

Seems like an overreaction.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth -
playing maps that are too hard for the items they currently have. Herp Derp.
"
elev3nv1#5218 wrote:
Or…crossbow attachements, scope, string, magazine etc with different innate effects and act like runes just specific for a crossbow


cool idea too

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