Bug List (Multiple)

BUGS:

Gems:

Elemental Focus
"skills cannot inflict elemental aliments"
this seems to break when paired with any type of damage conversion
example: spark can freeze/shock/ignite when paired with painters servant
this support also does not seem to matter when used on "buff" skills such as Charged Staff, allowing you to gain the bonus with no down side.

Icebite & Innervate
both of these gems appears to "break" your ability to "hold down" a button to attack, skills such as Tempest Fury seem to get "interrupted" when this procs, causing you to press the button again. (intended? bug?)

Tempest Bell/Lightning Rod/Ball Lightning
Lightning Bolt*item provided (currently being abused for a number of things)
all seem to have no Next-Hit delay or internal cooldown, allowing you to shotgun, and depending on its use, even crash instances allowing for even more problematic things.

Temporal Chains
Seems to stack with Chronomancer Acendancy slow, making boss's basically stand there and die. (intended? bug?)


Items:

Gravebind
This may be an intended interaction, it may be a wording issue.
"enemies killed by anyone in your presence count as being killed by you instead"
seems to only work on the enemies within that area, and not specifically the enemies killed by allies within that area.

"magic" items sometimes spawn with no mods most commonly with tablets rolling as a "tier"


Gameplay:

Maps:

Augury
seems to be an issue with the wheel trigger and any sort of animation canceling, resulting in the map not being completable, however a workaround for this seems to be closing and re-opening the game.

Creek
this map occasionally spawns monsters outside the accessible area, making the map not completable, specially when rare's are spawned in this "outside the map" area, this can also happen with things such as rituals, and breach spawns.

Map nodes sometimes spawn with no way to access them, and on occasion there's only 1 access node to an area, sometimes requiring you to explore multiple other sections in order to access it, i don't believe this is intended due to the way towers are spawned.

Citadels are sometimes hidden under map-terrain, such as mountain ranges.

Bosses:

Occasionally when playing with friends, you can glitch bosses AI so they endlessly target a different person.
Last bumped on Jan 9, 2025, 11:12:58 PM

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