Map Completion Feedback

The Problem (The Frustration): So when mapping in end-game, the information for the map says more than 50 monsters remaining... Why not just say 7 Rare monsters remaining? ALSO, I would have it always show the skulls for rares and bosses on the mini-map... far too many times I have to run all the way back to the start of the map because I missed 4 pixels in the fog of war to get the rare I missed.

The Solution (My Want): Given that gamers often will want something, and if they actually got it they would hate it... What my want here would be, is to have the information in the map say "X number of rare monsters remaining, 3 rituals remaining, 1 delirium mirror remaining, 1 boss remaining" Because this tells me what objectives remain in the map because I just ran 30 maps and I don't remember exactly what is on this current map. And of course always show the skulls on the mini-map for rares and bosses from the start of the map.

The Actual Solution (What we need): I think there are 3 real points of discussion for the GGG Devs:

(1) To change the info to list just the number of remaining rares from the start of the map and if there is a boss requirement for map completion. Hence on a boss map: "7 remaining rare monsters, 1 remaining boss" (everything else remains the same about when the skulls appear).

(2) I genuinely think they should discuss adding the other mechanics to that list as well as #1... maybe a seperate list or redesign that window (since it is an info screen about the current map.. that info doesn't need to be a secret).

(3) To add an option in options, to display all Points of Interest (POI) on the mini-map from the start of the map. This would include the skulls, ritual totems, delirium mirror, expedition sites, and breach hand(s). This would work just like how the skulls show up in the fog of war. (note: making this an option in options, gives the player the freedom to decide if exploration is "fun" or if they would rather be "efficient" in their end-game grinding playstyle. Keeping in mind, that some people may do 50 maps in a league, while others might do 1,000+ maps in a league... "for me" exploring the atlas was way more "fun" than exploring the same maps over and over and having to backtrack to get a rare that I missed at the start)

Last bumped on Jan 9, 2025, 1:47:42 PM
The Towers suck so bad and are almost pointless to do...they're not fun especially when you have and rely on minions... Towers are utter trash...same for the Trials...utter trash if you're a minion build...

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