tankiness in poe
iam playing monk and warrior, both 85+
if I play monk 2/3 dmg and 1/3 tank talents - freeze and evasion make it tanky as hell when i switch to my warrior 2/3 tank 1/3 dmg and im being killed by white skeleton I just press altt+f4 same shit as poe1...kill it before it kills you is only tankiness in this game... Last bumped on Jan 9, 2025, 11:59:52 AM
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Yep, glass cannon is the meta in this game. It has even less defensive options and mods than PoE 1. The only good defenses are ES and evasion and even with those stacked you can still get oneshot. So then the best choice is to run around with 2k hp and explode the screen while having 0 visual clarity and just enough hp to not die to normal white mob hits.
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" It's actually worse because defenses are practically non-existent. In PoE1, you had plenty of ways of scaling your defenses, which resulted in SC and HC builds being drastically different. In PoE2 there's practically no difference. I mean yeah there's more infernalists than stormweavers on HC but if you take two infernalists, one from HC and another one from SC, they'll be almost identical. Same goes for every other class. Take two titans, and HC one maybe has 4500 hp and SC one has 3900. And it's not because in poe2 there's you get one attempt per map on SC, there's just really a huge problem with defenses. Last edited by LaiTash#6276 on Jan 9, 2025, 12:00:55 PM
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