How do you feel about Magic Find as a gear stat? I think it contrives the game experience.
There are 2 reasons why I think Magic Find as a stat contrives the game experience:
1) It funnels people even further into specific builds. There are many builds in Path of Exile that essentially do the same thing; they one-shot enemies. This can be done in a variety of ways, and finding different ways to do that has been a source of enjoyment for players because they want to avoid being punished. It's also interesting in general to create new builds and see what works and what doesn't work. However, with Magic Find as a stat some one shot builds have more space to roll Magic Find than others. Why are you running that build when you could be running this one with more magic find? 2) It causes huge inflation in the market. Crafting gear is tied to currency, and currency in the market is tied to magic find. The price of items on the market in every league will see huge spikes as people at the top end get higher magic find, which snowballs into more magic find and more currency. This will mean that people who want to craft gear while they are leveling will get less bang for their buck in the trading system. There's also a huge issue with the fact that shortly after release, thousands of uniques were flooding the market which realistically will never sell due to the sheer volume. Last bumped on Jan 9, 2025, 8:07:34 AM
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Very simple to solve as they've already done it in PoE. Just make it so that it doesn't affect currencies in any way.
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