Give us POE 1

Can we just have better graphics, classes and respec from POE2 moved to POE1 and toss the rest in a trash can. There is so much stuff that worked very well in POE1 that made it fun and engaging, skill tree had more meaningful passives, uniques weren't so dull and we didn't have this god-awful trial system.

Specific weapons like Bows and Crossbows should be in 1 category. All melee weapons should share their tags and not have requirements that forced these specific weapons like mace, axe or staff to be equipped to use weapon skills. Let us for example use any mace weapon with any staff skills, weapon swiping is creating so much problems.
And i guess by the time new weapons are introduced like spears, flails and daggers etc, we will have even more constricted choices with skills and interactions between them.

I feel like POE2 was done by AI and chatGTP to control any outcome that isn't predicted and in turn just created more confusion
Last bumped on Jan 9, 2025, 8:27:59 AM
PoE1 is fun when I can theorycraft and level the character to prove my theories. I don't see the fun in repeating what other streamers have already proven. There is little point to continue grinding to min-max my quarterstaff and spark archmage like it is a job. I heard concoction skills are also very strong on budget but what else? It doesn't help that unique items are uninspiring. Maybe they are clamping down on power creep, but people are still able to achieve power creep through sheer power of rare items. Divines are the limit. Not brains. Hopefully when PoB2 comes out on Jan 13th we will be able to discover more interesting interactions.

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