Chronomancer's time rift disregards overflowed values of ES (likely of other stats as well)

Time rift (the skill that teleports the character back in time) is supposed to set life/mana/es back to the values they were at the time.

As it is it doesn't work exactly as advertized if your ES was overflowed above the max.

If you drop below max ES and THEN use time rift, it will put your ES exactly at max even though you had over your max ES a few seconds ago.

If you don't drop below max ES but still take some damage to it and thne use time rift, your ES will not change at all (as it is still overflowed).

Hope this makes sense. This interaction is likely the same with overflowed life/mana.
Last bumped on Jan 9, 2025, 3:06:38 AM

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