Please make currency and event currency auto-pickup

The fact that most currency drops in 1-2's makes it highly tedious to pick it up. You get a +10 breach map and 400 splinters drop, clicking roughly 300 times to pick them all up (as small amounts drop in 2-4) is way too tedious and just annoying. I also suggest making all currency auto pickup as well, or potentially adding this option into a loot filter to grab certain things walking over them for customization. This is by far my biggest pet peeve with this game, it gets extremely tedious clicking stuff on the ground and I can spend more than half of my time in a map doing this. If it was a small % of time I wouldn't care so much.

Edit - I would also be ok only making this happen for Breach splinters, as those really the big big big pain point with this that I have, the others is annoying but if thats the design choice I could accept it.. but breach splinters will always be a giant thorn in my side and honestly makes the game less enjoyable if they dont enable auto loot for these.
Last edited by NamhciR#6689 on Jan 8, 2025, 3:49:39 PM
Last bumped on Jan 8, 2025, 4:58:38 PM
Strongly agree, players don't need more "friction" or however the f*ck the devs want to describe their mentality on this subject.

ALL FORMS of stacking currency should be auto-pickup, and ideally go straight to a currency pouch or to the stash so as not to fill the player's inventory for no justifiable reason. Add check boxes under the options menu to deselect any you might not want to Auto-Pickup.

Item Identification needs a rework. If Identify Scrolls have to stay in the game, then let us select options to automatically use them to identify Rares and Uniques on the ground. Preferably however would be to just remove Identify Scrolls and the identification mechanic as a whole. It doesn't add anything to the gameplay or trading experience, and it absolutely detracts from my desire to play:

I don't want to constantly pick up a slew of trash rares and uniques, then right-click my ID scroll stack, then shift-click 5-20 times while also moving my mouse. Then going back over each item with my mouse to see how dogshit it is. Then going to the shop to right-click sell all of them, or control-click drop them in the dungeon. All of this could be avoided if I could just see the item's stats on the ground automatically.

These are things that improve the player's experience, and don't detract from it in any way whatsoever.
"
tyrespoe#5113 wrote:
Strongly agree, players don't need more "friction" or however the f*ck the devs want to describe their mentality on this subject.

ALL FORMS of stacking currency should be auto-pickup, and ideally go straight to a currency pouch or to the stash so as not to fill the player's inventory for no justifiable reason. Add check boxes under the options menu to deselect any you might not want to Auto-Pickup.

Item Identification needs a rework. If Identify Scrolls have to stay in the game, then let us select options to automatically use them to identify Rares and Uniques on the ground. Preferably however would be to just remove Identify Scrolls and the identification mechanic as a whole. It doesn't add anything to the gameplay or trading experience, and it absolutely detracts from my desire to play:

I don't want to constantly pick up a slew of trash rares and uniques, then right-click my ID scroll stack, then shift-click 5-20 times while also moving my mouse. Then going back over each item with my mouse to see how dogshit it is. Then going to the shop to right-click sell all of them, or control-click drop them in the dungeon. All of this could be avoided if I could just see the item's stats on the ground automatically.

These are things that improve the player's experience, and don't detract from it in any way whatsoever.


ID scrolls are pretty annoying too I do agree, I kind of like not being able to loot filter for rare stats, so possibly make it so you can set options to auto ID any rares you pick up to then look at the loot, I really do NOT like the idea of loot filters being able to grab the item stats. That is a trickier topic to navigate as it needs to be implemented correctly. But yeah ID scrolls suck, and if they want us to ID things it should just be an ability we can click to either ID our entire inventory or each item 1 at a time idc, but i hate carrying the scrolls around.

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