So tired of detonate dead taking 2+ hours of my life away.

Don't you all love dying to detonate dead hidden behind wall, trees, buildings, badly layered foliage, change in elevation, countless things have make the game have some of the worst visual clarity ive seen in a long time. I let it go for a while but after enough deaths and realizing the time im losing in exp because of bad design choices im going to have to take a break from playing till this is addressed.
Last bumped on Jan 8, 2025, 12:01:47 PM
Fighting 2 rares and one has detonate dead and the instant the other rare dies you die from his corpse exploding.
On death anything is poor design imo. But GGG loves their on death and that is likely never going to change. They are more likely to get rid of the 1 death lose the map/boss than they are removing the most annoying, unskillful way to kill players mechanics.

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