Is the game supposed to play like a Warcraft 3 custom game?

Current endgame builds are all back to PoE1 levels of attack and cast speed where you can't even see your characters movements. Is this what the new vision amounted to? We're just back where we started and the game plays like an agi character in a WC3 arena map.
Last bumped on Jan 8, 2025, 10:15:29 AM
i dont see whats so bad about that , i loved those .

no, the problem with game is , it wants to be souls like , like no rest for the wicked .

but at the same time it wants to keep the POE1 players.

but at the same time it wants new players .

and so no one gets what they want ,

Me , i want 6 portals back and no death penalty .
if you cant make the game challenging without your penalties removing progress .
then you lack creativity .

let us get our xp back , like you can get back souls?
or the death penalty can slowly stack with each death starting from 1% xp?
and reset on boss kills or something like that?

i am sorry but are you are power fantasy game or a souls-like game , you cant have both.

we have big extensive endgame? bruh 99% of the time it just feels like i am running the same 5 maps over and over again , and that is the whole endgame , What am i even doing it for ? so i can trade for better items since crafting is bare bones?

okey so now you are trading game front and center , what even is POE 2.
Last edited by damir21#1543 on Jan 8, 2025, 7:39:18 AM
"
damir21#1543 wrote:
i dont see whats so bad about that , i loved those .

no, the problem with game is , it wants to be souls like , like no rest for the wicked .

but at the same time it wants to keep the POE1 players.

but at the same time it wants new players .

and so no one gets what they want ,

Me , i want 6 portals back and no death penalty .
if you cant make the game challenging without your penalties removing progress .
then you lack creativity .

let us get our xp back , like you can get back souls?
or the death penalty can slowly stack with each death starting from 1% xp?
and reset on boss kills or something like that?

i am sorry but are you are power fantasy game or a souls-like game , you cant have both.

we have big extensive endgame? bruh 99% of the time it just feels like i am running the same 5 maps over and over again , and that is the whole endgame , What am i even doing it for ? so i can trade for better items since crafting is bare bones?

okey so now you are trading game front and center , what even is POE 2.


The game can't be challenging when it plays like a WC3 custom game.

PoE1 is not challenging at all because you can have 22 attacks per second.
"
damir21#1543 wrote:
i dont see whats so bad about that , i loved those .

no, the problem with game is , it wants to be souls like , like no rest for the wicked .

but at the same time it wants to keep the POE1 players.

but at the same time it wants new players .

and so no one gets what they want ,

Me , i want 6 portals back and no death penalty .
if you cant make the game challenging without your penalties removing progress .
then you lack creativity .

let us get our xp back , like you can get back souls?
or the death penalty can slowly stack with each death starting from 1% xp?
and reset on boss kills or something like that?

i am sorry but are you are power fantasy game or a souls-like game , you cant have both.

we have big extensive endgame? bruh 99% of the time it just feels like i am running the same 5 maps over and over again , and that is the whole endgame , What am i even doing it for ? so i can trade for better items since crafting is bare bones?

okey so now you are trading game front and center , what even is POE 2.


Xp penalty and 1 portal are the only 2 things creating literally any friction for endgame players. Ohgerwise the game would literally be piss baby mode.
"
"
damir21#1543 wrote:
i dont see whats so bad about that , i loved those .

no, the problem with game is , it wants to be souls like , like no rest for the wicked .

but at the same time it wants to keep the POE1 players.

but at the same time it wants new players .

and so no one gets what they want ,

Me , i want 6 portals back and no death penalty .
if you cant make the game challenging without your penalties removing progress .
then you lack creativity .

let us get our xp back , like you can get back souls?
or the death penalty can slowly stack with each death starting from 1% xp?
and reset on boss kills or something like that?

i am sorry but are you are power fantasy game or a souls-like game , you cant have both.

we have big extensive endgame? bruh 99% of the time it just feels like i am running the same 5 maps over and over again , and that is the whole endgame , What am i even doing it for ? so i can trade for better items since crafting is bare bones?

okey so now you are trading game front and center , what even is POE 2.


Xp penalty and 1 portal are the only 2 things creating literally any friction for endgame players. Ohgerwise the game would literally be piss baby mode.


It already is piss baby mode, just like PoE 1.
What is baby mode? what are you even talking about?

Poe 1 is a power fantasy the whole point of the game is eventually you getting so strong you feel like a god.

if you want to play a souls game then play a souls game , why do you want the xp penalty ?

in poe 1 , everybody that pretended to like the penalty went and got boosted in 5 ways .

or played HC where that is not a factor anyway.

The moment something like a 5way is in poe2 , those two people above me will be first in line .

are you people real? what you come home from work , do anything that you need to do , go play poe . and after , you are at 30% xp and you were 50% when you started.

and you go like oh what i good day , i wonder what will destroy my progress tomorrow.

then just go run in circle in your hideout and i will drop you a random currency item every 30 seconds . coz that is what you are doing anyway.

"
Kashou#2868 wrote:


PoE1 is not challenging at all because you can have 22 attacks per second.


The only class that follwo the game phylosofy is.. the warrior.
Imagine this :

When you die in elden ring , you lose your souls put on top of that ,you also lose a level. and you dont respawn at the stake near a boss , you lose that also.

When you die in a wow raid , you lose the whole raid , and you have to redo it again from the start and you lose Xp.

its so , so bad i dont even know a good game to compare it too , i guess the penalty is something like in escape from tarkov on that level , but last time i checked this isnt an extraction shooter.

if in warthunder you lost a tank , and had to grind and buy it again .

i cant think of a game that does punishment that is nonsense on this level.

and you know why , coz it would fall apart , no one would keep playing.

the only reason in poe1 the xp punishment was in and the game survived coz there
were ways around that , you could just buy a 5 way boost and not worry about it.

but now you make the xp loss more severe and you add the map thing to it .
lets see if they will keep it until 1.0 . if they do:

you 10-20k fans enjoy , the rest of 1,5 mill + players we gonna move on and play something else .

have fun you 10k resilient gamers .
Last edited by damir21#1543 on Jan 8, 2025, 10:14:37 AM
"
damir21#1543 wrote:
What is baby mode? what are you even talking about?

Poe 1 is a power fantasy the whole point of the game is eventually you getting so strong you feel like a god.

if you want to play a souls game then play a souls game , why do you want the xp penalty ?

in poe 1 , everybody that pretended to like the penalty went and got boosted in 5 ways .

or played HC where that is not a factor anyway.

The moment something like a 5way is in poe2 , those two people above me will be first in line .

are you people real? what you come home from work , do anything that you need to do , go play poe . and after , you are at 30% xp and you were 50% when you started.

and you go like oh what i good day , i wonder what will destroy my progress tomorrow.

then just go run in circle in your hideout and i will drop you a random currency item every 30 seconds . coz that is what you are doing anyway.



We have ruthlees xp formula here, its significantly harder to level past 90.

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