Choir of the Storms + Temporalis

The interaction between Choir of the Storms and Temporalis results in a crash if your critical hit chance is too high. I was just fortunate enough to get a Diamond Shrine in my Copper Citadel and didn't think about it before I clicked and boom, game crash and "map failed".

Completely losing the map and loot from the map (even in your inventory!) on a crash out is pretty sweet.
Last bumped on Jan 8, 2025, 1:48:15 PM
Same! When i attack a monster with immortal shrine or rare monster with immortal mod, game force me out to login and rollback
So guys, I just tested some things out.

I realised that lightning bolt cast itself infinitely. Seems pretty logical if you hit all the time with crit and cast another bolt.

So combining it with controlled destruction which disables criting works for mapping really good. Unfortunately you are not able to use cast on crit anymore, because its source to proc is gone.

Since im using cast on dodge I am spaming 2 sparks every dodge, but they do not fill up the cast on crit energy. Sad.

For using archmage im too low on mana. So it does not help, replacing crit on lightning bolt.

BUT its playable this way. No crashes, no disconnect - nothing.

The issue lies in unlimited light. Bolts.


Having a cap on how much light. Bolts a character can fire, would be a great solution to not get disconnected.

EDIT:

Im using now:
[Cast on Dodge] with Spark, Fork, Acceleration, Spark
[Lightning Bolt] with Magnified Effect, Considered Casting, Spell Echo, Controlled Destruction

This results in a high dmg output, because the sparks are triggering nearly everytime 2 Bolts. I have 81.45 Critical Hit Chance.

Last edited by kurai810#6986 on Jan 8, 2025, 1:57:46 PM

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