Endgame does not feel good
I loved the campaign but the endgame feels empty and kind of boring. Part of the fun in PoE1 was going into a map and finding exciting things, like random league mechanics, unique strongboxes etc... There is nothing in maps at all. You get 2-10 rare mobs and then you leave. I know its early access but if your focus switched from cmapaign to endgame then I feel like there should be more stuff to do.
The current loop is to enter the map scour the 30 miles of layout for 6 rares then leave. The strongboxes aren't rewarding, ritual isn't rewarding, delirium isn't rewarding. Its almost impossible to find upgrades or to craft upgrades when you need at least 5 required stats on each piece of gear. If you don't have energy shield then you are going to get destroyed which makes every build feel awful if you aren't running it. Last bumped on Jan 8, 2025, 3:36:04 AM
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All your points are valid, and I agree but that will all need to be part of a very large future content patch. Right now, you should only expect small stuff. A nerf/buff of this skill or that skill. A Nerf/buff of this 1 shot mechanic or that 1 shot mechanic. Anything they can do in a week; they will try to do. They may do a live stream talking about a much bigger future patch that talks about the issues you bring up. You could hope for that, I think that's possible. Last edited by Iheals#4730 on Jan 7, 2025, 5:17:48 PM
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The end game does hit long patches of extreme boringness where absolutely nothing happens. I actually just died for the first time in a few days because I started falling asleep a little bit during another looooong boring map and got ganked right at the end.
Game wins by putting you to sleep |
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" +2 This actually happens, eyes start to unfocus, start to day dream and poof. Fun things, Sad things... We can't share everything, But what we can, we should share... That is what it means to be a guild. A single persons happiness is everyone's happiness. A single persons anger is everyone's anger. And a single person's tears are everyone's tears.
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I do absolutely love the game, some good points are the combat. I love how each class feels (except early warrior). It feels engaging, and the most fun levelling is testing your build against the bosses and actually doing the fight mechanics I hope the next set of bosses are just as cool as the first.
The tier system for loot is ok too, it is still nice seeing a tier 5 and hoping you hit some good stats. I know its early access and everything is subject to change and I welcome that. I just hope that they are on the sameish page about some of this stuff. PoE2 is going to be my new long term game and I want to see it continue to grow in the right direction. I know GGG is going to make another banger I just think the more feedback talking about this stuff the better off we will all be. |
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i love the endgame and im having a great time mapping.
but i do agree with the statement " to some extent. you can go after the content and then juice it with the tablets etc but is it really enough? i dunno if id say theres nothing but id definitely say there should be more. i made a feedback post about tablets the other day, but i was wrong about how they worked with how many maps they were effecting. so i deleted the post essentially because it wasnt accurate in the details. but i still think the tablet mods are too weak. why a 20% chance to add a single strongbox? why not just add a strongbox to all the maps? an essence to all the maps? i feel like theyre gatekeeping content that isnt even remotely rewarding way too hard as if it was giving you some kind of crazy power. an essence probably has a 10% chance to give you a decent mod and then you have a 10% chance to aug another decent one and a 10% chance to regal a 3rd... ok so if u give me 1000 essences im going to lose my mind bricking 999 items bashing my head against the wall and then end up with 1 item that has 3 decent mods? amd then i brick the exalts and vendor it. would it be that big a deal to just have the tablet add an essence to every map in the radius? its EA tho. by launch there will be more than double the amount of maps in the pool we have now. i believe there will be more pin bosses, theres probably going to be quite a few more poe1 league mechanics added in. then were gonna have new stuff every 3 months for the next decade after launch. im ok with it being a little bare right now, we are playing about 1/3 of the game that will be there on launch. but yeah id like a little more, theres no need to be stingy. rituals, strongboxes, essences, deli, none of these mechanics are really giving me anything. and im playing self found btw, its not like ive just traded my way beyond the ability to be rewarded by the game. im struggling for items and these mechanics dont give me anything really. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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I would like endgame more if mobs would have around 5 times more HP. Ofc, I can just intentionally reduce my damage, but that would feel stupid.
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The stupid map sizes need to be tuned into smaller maps.
I hate playing walking simulators . I left stupid MMOs because of the walking simulator shit they offer. Im here to enjoy shooting and fast grinding . Not to waste my time in a empty walking simulator maps. |
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The map design and size is terrible, it annoys me.
✨ Beta tester Path of Nerf 👀 Last edited by spokipo#1869 on Jan 8, 2025, 3:36:29 AM
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