Map inaccessible after placing waystone on node and going back into completed map portal
I have multiple areas in my map that are connected to a completed map node but can not place a waystone in them. Today I found why that is happening by my own hand.
Step 1 - Complete a map node Step 2 - Place waystone on target map node without hitting traverse button Step 3 - Enter complete map portal (from step 1) Step 4 - Find target map node from step 2 un-selectable In fear of failing a map I go back in to one I just completed to make sure it is in fact completed before going into a new map. I realized that I had some maps that I couldnt select despite a connected node being completed and now I know how I was making this happen. Hopefully there is a way to fix this by just having all nodes connected to a completed map be interact-able and display waystones previously placed in them when they were not traversed. Last bumped on Jan 7, 2025, 11:22:39 AM
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