Massive FPS Drops Minion Build
Hello!
I'm running into massive fps drops specifically on my minion witch character in maps. I mostly notice it when I'm using flame wall and its covering the floor. I don't seem to have any issues on my monk or other characters, even in breech. But with my witch breech is a death sentence and it becomes unplayable. My frames are dropping significantly without even doing breeches. I know we're in early access but I'm not the best when it comes to graphics/pc settings and troubleshooting so I'm just reaching out to hopefully see if anyone has any ideas on what I could try or what worked for them possibly. I've posted my specs below and my current graphics settings. Thank you all in advance! PC Specs: Processor: Intel i5-12400 RAM: 16gb DDR4 GPU: NVIDIA GeForce RTX 4060 Ti In Game Settings: Renderer: DirectX12 VSync: Off Dynamic Resolution: Off Upscale Mode: Off Render Resolution: No Upscale - 2560 x 1440 HDR: Off Texture: Medium Texture Filtering: 8x Anisotropic Lighting: Shadows + Global Illumination Shadow + GI Quality: Low Sun Shadow Quality: High Number of Lights: High Bloom: 100% Water Detail: High NVIDIA Reflex: Off Foregrouind FPS Cap: Off Background Cap: Off Triple-Buffering: On Dynamic Culling: Off Target Framerate: 60 Engine Multithreading: On Last bumped on Jan 8, 2025, 9:48:25 AM
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same
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i have been testing and its the fire spell effects causing the fps drops. i tried running around with my minions and NOT using flamewall/srs and the fps remain high. its not the only thing thats bugged because sometimes the fps drops to 20 anyway on certain packs buts its way more rare. so its something additional than fire spells causing it
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Well that makes me feel a bit better that its not just my pc.
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