Massive FPS Drops Minion Build

Hello!

I'm running into massive fps drops specifically on my minion witch character in maps. I mostly notice it when I'm using flame wall and its covering the floor. I don't seem to have any issues on my monk or other characters, even in breech. But with my witch breech is a death sentence and it becomes unplayable. My frames are dropping significantly without even doing breeches.

I know we're in early access but I'm not the best when it comes to graphics/pc settings and troubleshooting so I'm just reaching out to hopefully see if anyone has any ideas on what I could try or what worked for them possibly. I've posted my specs below and my current graphics settings. Thank you all in advance!

PC Specs:
Processor: Intel i5-12400
RAM: 16gb DDR4
GPU: NVIDIA GeForce RTX 4060 Ti

In Game Settings:
Renderer: DirectX12
VSync: Off
Dynamic Resolution: Off
Upscale Mode: Off
Render Resolution: No Upscale - 2560 x 1440
HDR: Off

Texture: Medium
Texture Filtering: 8x Anisotropic
Lighting: Shadows + Global Illumination
Shadow + GI Quality: Low
Sun Shadow Quality: High
Number of Lights: High
Bloom: 100%
Water Detail: High
NVIDIA Reflex: Off
Foregrouind FPS Cap: Off
Background Cap: Off
Triple-Buffering: On
Dynamic Culling: Off
Target Framerate: 60
Engine Multithreading: On
Last bumped on Jan 8, 2025, 9:48:25 AM
same
i have been testing and its the fire spell effects causing the fps drops. i tried running around with my minions and NOT using flamewall/srs and the fps remain high. its not the only thing thats bugged because sometimes the fps drops to 20 anyway on certain packs buts its way more rare. so its something additional than fire spells causing it
Well that makes me feel a bit better that its not just my pc.

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