Client crashes poe2

Hi, I got a lot of client crashes that started around 1, 1 and half week ago.
I've got i9-13900k and 4060 TI 32 ram as well, i reinstalled the game and checked the integrity of files via Steam, im using directX 12 and this is the log file with 2 sec before the crash:
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2025/01/06 15:46:56 300801328 f0c29e12 [INFO Client 34444] Tile hash: 278083040
2025/01/06 15:46:56 300801328 f0c29e11 [INFO Client 34444] Doodad hash: 209030583
2025/01/06 15:46:56 300801453 833064f7 [CRIT Client 34444] File Not Found: Metadata/Effects/Spells/monsters_effects/leaguestone_mod/buff/red/red_buff.epk. Using fallback EPK file
2025/01/06 15:46:56 300801484 4228e2a0 [DEBUG Client 34444] [ENTITY] Destroy static entities
2025/01/06 15:46:56 300801593 4228e282 [DEBUG Client 34444] [ENTITY] Finalize static entities
2025/01/06 15:46:56 300801593 4228e2a0 [DEBUG Client 34444] [ENTITY] Destroy static entities
2025/01/06 15:46:56 300801703 992412d1 [DEBUG Client 34444] [SCENE] Height Map Texture: 795 x 435
2025/01/06 15:46:56 300801812 4228e282 [DEBUG Client 34444] [ENTITY] Finalize static entities
2025/01/06 15:46:56 300801906 1a61ea26 [DEBUG Client 34444] InstanceClientSetSelfPartyInvitationSecurityCode = 0
2025/01/06 15:46:57 300802609 93b1acf4 [CRIT Client 34444] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)
2025/01/06 15:46:58 300803234 403248f7 [INFO Client 34444] [SHADER] Delay: ON
2025/01/06 15:46:58 300804140 57b74770 [CRIT Client 34444] [D3D12] Pipeline creation failed [VS: , PS: ] (error: 0x80070057)
2025/01/06 15:46:58 300804140 93b1a057 [CRIT Client 34444] [RENDER] Pipeline generation failed. (Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_camerafacing.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Art/particles/monster_particles/League_Hellscape/mob_xenobyte_seeker/grd_trail.fxgraph" "Metadata/Effects/Graphs/General/ForceNoZWriteAlphaBlend.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo.fxgraph" "Metadata/Effects/Graphs/General/AO_Glow.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/Emissive_ByAlpha.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Emissive.fxgraph" "Metadata/Materials/ParallaxAdd.fxgraph" "Metadata/Materials/Utility/AddVertexColour.fxgraph" )
2025/01/06 15:46:59 300804171 57b74770 [CRIT Client 34444] [D3D12] Pipeline creation failed [VS: , PS: ] (error: 0x80070057)
2025/01/06 15:46:59 300804171 93b1a057 [CRIT Client 34444] [RENDER] Pipeline generation failed. (Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_default.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Art/particles/monster_particles/League_Hellscape/mob_xenobyte_seeker/grd_trail.fxgraph" "Metadata/Effects/Graphs/General/ForceNoZWriteAlphaBlend.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo.fxgraph" "Metadata/Effects/Graphs/General/AO_Glow.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/Emissive_ByAlpha.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Emissive.fxgraph" "Metadata/Materials/ParallaxAdd.fxgraph" "Metadata/Materials/Utility/AddVertexColour.fxgraph" )
2025/01/06 15:47:41 300846375 93b1acf4 [CRIT Client 34444] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
Last edited by DoubleEnding#0792 on Jan 6, 2025, 8:59:44 AM
Last bumped on Jan 6, 2025, 8:56:02 AM

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