Monsters gain energy shield based on Maximum Life and Poison
Heyo,
so it seems like the map mod "Monsters gain #% of maximum life as maximum energy shield" and killing monsters with only poison damage has some unintended interactions. First of, you don't gain ANY experience killing them. So chaining poisons with Herald of Plague for example, probably because you never destroy the monsters energy shield, will give you no experience. The same issue happens with the delirium reward tile. Enemies don't grand ANY progress towards your reward tile. So avoid running that Mod on maps when your damage is mostly poison based. *Edit: After noticing this issue I did some more testing and it seems like ANY enemy with energy shield that you kill without breaking the shield will give no experience. So monsters with just inherit energy shield or rares that rolled the shield mod will give you no experience. Mostly an issue with Corpsewade boots and Herald of Plague chains. Last edited by Dofn#0672 on Jan 5, 2025, 7:37:47 AM Last bumped on Jan 5, 2025, 7:27:48 AM
|