Zarokh the Temporal Hourglass + Slow Orb bug
Bug Report ID: #3393126659
During the final boss fight in the Trial of Sekhemas Zarokh the Immortal can send out a large orb attack with a big aoe slow radius. He also does a timestop phase where the player must collect 6 hourglasses or die. If the player collects an hourglass while within the radius of the slow orb, then the slow from the slow orb does not end when you leave its radius. This almost guarantees that you will be killed by the hourglass mechanic as you are now extremely slow. In the referenced example with 65% movement speed I was slower after collecting a single hourglass than I would be after collecting 5. This was due to being within the slow orb radius while collecting the first hourglass. Last bumped on Jan 3, 2025, 8:01:08 AM
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