Killed by invisible monsters

This is a problem with Breaches, Delirium mirrors, and sometimes Rituals too:

Enemies start to spawn, but their models don't load for several seconds, leaving you to try not to get surrounded and killed by invisible enemies.

So far I have failed every Breach and Delirium because of this. :(
Last bumped on Jan 8, 2025, 10:54:37 AM
Oh and Ritual too.
Same. Any kind of spike in monster spawning leads to this, including, sometimes, opening and entering a map.
I assume it might be CPU-related, and enemies textures don't have priority in loading, for stability purpose?
Died quite a few times because of it when attempting a breach.

Which hurts with losing XP, maps and all kinds of bullshit..
Opening strongboxes can also have this issue.
+1

Cannot play breach, ritual, delirium or open strongboxes because it takes longer to load the textures of the monsters. Swarmed by invisible enemies before I can defend myself and die immediately. I put like 170 hours in already,and I hunger to play more, but this desire dissipates immediately when this issue occurs and takes away a huge chunk of the game from me.
Last edited by Twe1ve#3289 on Jan 8, 2025, 11:02:15 AM

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