Punishment
Hi, I know I will probably get trolled for posting this. POE is a great game and when someone posts something that could or should be changed - The Trolls come out in force. :D We play games to feel good - Not too feel bad. I'm just wondering why game companies (Not just GGG) seem to be obsessed with punishing players rather than rewarding them. Examples are bricking Settlers by forcing a pirate encounter to brick because of a server disconnect. - Okay maybe not completely bricked but unrealistic to build it up again within a league. It all started with XP loss ... The better you get the more punishment you receive. Punishment is not a challenge ... The idea seems simple to me. Success = Reward Failure = Try again - Maybe you learned something? Last bumped on Jan 1, 2025, 1:58:51 PM
|
![]() |