Pros/Cons
What is fun relatively to poe1:
1. 100% graphic and performance enchantment 2. Same game/world atmosphere. 3. Some boss arenas look creative and interesting. Like that giant golem with knife 4. Rebuild talents for gold 5. Currency exchange/alpha version of in-game auction (100% must have) 6. WASD movement is good feature What is 100% should be changed IMHO: You definitely trying to slow down the game process so the game could look more epic and people would see your effort. But guys, people already love your game, but some mechanics are so old and boring and senseless, just let them go and let them die in a past. 1. Item recognition...how boring and senseless it is. Just remove this thing, it's not fun at all and there is 0 reasons too keep maintaining this mechanic. 2. Loosing exp on death. Rly, you forcing people to do better builds and be more effective this way? Not the best idea. People wouldn't pass the portals if their build isn't good enough, don't punish bad players in this way too 3. 1 life portals - not cool at all. I just hope this is a bug, because 6 portals appears on map start if not - you did it so wrong... 4. Flicker strike need charges and can't generate them...cmon it was so fun to fly all around the maps and demolish everything...give us back that mechanic 5. Honor system in event which replaced lab (Maybe I don't understand it correctly, but when you take hits you loosing honor points and at 0 points you loose the event. I'm sorry what? If I'm playing melee builds it's totally natural to take hits. What if my build is super tanky, but not doing much damage?) 6. Ultimatum is so big pain to go through, but it is a balance thing which never was your strongest side. Here we need to just wait few years for your to notice, it's okay. I wish you not to loose the strong sides of your new project, not leave the bad sides in the project and just play your own game from the point of the newbie which want's to be part of this grim dark game Last bumped on Dec 30, 2024, 3:32:07 PM
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