Headhunter (major bug)
After stealing certain mod(s) from rare monsters, they start to ignore you. They do not attack, just stand there doing nothing, even bosses. In ultimatum, things that target your character stop working as well (for example Volatile Dead).
I was not able to clarify which mod is causing it, but im sure it is related to the headhunter mod stealing interaction. I will update the post if im able to pinpoint the modifier. UPDATE: If i have to guess it is the proximal tangibility modifier. Leaving the map and going back removes the effect. The reason i think that is the culprit, is the gray smoky character effect persist even after the buff is expired. Last edited by Motopsycho#5554 on Dec 29, 2024, 2:41:57 AM Last bumped on Jan 9, 2025, 12:57:44 AM
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Can confirm this, i suppose you steal some of the ally minion buffing mods and they start to see you as an ally because you buff them. After taking portal out and in everything is back to normal.
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Yes, certainly happening. Not sure about what exact mod causes this though. Also few times mobs were coming back to their normal behaviour after losing all headhunter stacks on character (didn't even have to leave the instance).
This is especially annoying with "emerging from the ground" monsters (stone elementals, some skeletons, flower-like plants etc) because they just stay dormant and bodyblock your path. Rolling helps to pass through some of them. |
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https://www.youtube.com/watch?v=IM2wGq2HRsA
This video shows what the bug looks like. |
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Yeah, I reported this a few weeks ago, happened while using Behead support, hopefully it'll get fixed now GGG are back in the office.
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