Just delete WitchHunter, it's far beyond bad

I'm a lvl 94 WitchHunter with 100 divine gears. And when all my Stormweaver and Infernolist friends are farming bosses earning 50+ divine per hour, I'm still struggling with all the enemies that have a giant health bar above. While the other classes are doing millions damage and tanking boss hits, I'm thinking about how to avoiding got one shot by rare monsters and kill them.
If you think crossbow is good, go try any end-game bosses then call me a liar.
Last bumped on Jan 31, 2025, 5:40:25 PM
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I'm a lvl 94 WitchHunter with 100 divine gears. And when all my Stormweaver and Infernolist friends are farming bosses earning 50+ divine per hour, I'm still struggling with all the enemies that have a giant health bar above. While the other classes are doing millions damage and tanking boss hits, I'm thinking about how to avoiding got one shot by rare monsters and kill them.
If you think crossbow is good, go try any end-game bosses then call me a liar.


There's plenty of people destroying endgame with both crossbow and witch hunters, and nothing about stormweaver or infernalist is giving so much damage so as to make the kind of difference in power that you're describing.

It's not at all a powerful boss ascendancy in terms of damage level, but neither are the others worlds apart from it to the degree you describe.
Last edited by Pathological#1188 on Dec 26, 2024, 9:25:48 PM
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I'm a lvl 94 WitchHunter with 100 divine gears. And when all my Stormweaver and Infernolist friends are farming bosses earning 50+ divine per hour, I'm still struggling with all the enemies that have a giant health bar above. While the other classes are doing millions damage and tanking boss hits, I'm thinking about how to avoiding got one shot by rare monsters and kill them.
If you think crossbow is good, go try any end-game bosses then call me a liar.


There's plenty of people destroying endgame with both crossbow and witch hunters, and nothing about stormweaver or infernalist is giving so much damage so as to make the kind of difference in power that you're describing.

It's not at all a powerful boss ascendancy in terms of damage level, but neither are the others worlds apart from it to the degree you describe.



Sir, if the "end game" that you are talking about is T15 + breach, then you have no idea what "end game" look like. The " end game" that I'm talking about is killing a pinnacle boss within 1 min and get loots that worth 20+ divine.
I got a better idea; keep the Witchhunter but nerf the Stormweaver and Infernolist, this way they will all be the same.
My Builds: view-thread/2656038
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I'm a lvl 94 WitchHunter with 100 divine gears. And when all my Stormweaver and Infernolist friends are farming bosses earning 50+ divine per hour, I'm still struggling with all the enemies that have a giant health bar above. While the other classes are doing millions damage and tanking boss hits, I'm thinking about how to avoiding got one shot by rare monsters and kill them.
If you think crossbow is good, go try any end-game bosses then call me a liar.


There's plenty of people destroying endgame with both crossbow and witch hunters, and nothing about stormweaver or infernalist is giving so much damage so as to make the kind of difference in power that you're describing.

It's not at all a powerful boss ascendancy in terms of damage level, but neither are the others worlds apart from it to the degree you describe.


You certainly have no clue at all if you think stormweaver / infernalist doesn't provide significant power or damage boost than witchhunter. Witchhunter currently is underwhelming and simply bad for crossbow bolts build, and the best crossbow bolts build is done by Deadeye.
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I got a better idea; keep the Witchhunter but nerf the Stormweaver and Infernolist, this way they will all be the same.


+1
Because : THE VISION ™
"To entertain doubt is to dance with death"
GGG please nerf all classes that do better then me , i dont like it ,
i am the best , naruto told me.
agree, mercenary is barely playable
shoot, dodge, repeat...get hit twice and die
Its skill tree doesnt even help any of its gameplay effectively.

Grenade? well get 1 extra nade some damages and more fuse time so your damages get delayed some more...

Bolts? too bad you don't have enough ailment boost near you to reliably ignite or chill/freeze ennemies, also here a 15% to maybe shot another time without reloading

Ammunitions? most stuff need reload time something that you get not much off and is hard to get in jewels and other stuff because limited to crossbow

maybe bleed , there is lots of bleed stuff near merc? almost all your stuff is hybrid damages and the few pure physical have massiv couldown/reload time or are Grenade or both.

The only other class that is so slow and methodical for barely any pay out without going +20 in skill + monoclick build is warrior.


A meh build with quaterstaff bow or minions work even in pinacle...

Crossbow and maces struggle in basic t15 maps

Last edited by Kanjejou#7620 on Jan 29, 2025, 7:05:31 PM
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