Visual Rendering Bug on Xbox Series X during camera transitions / high volume of mobs

I've been having issues on the Xbox version of POE 2 since launch and it's remained consistent ever since. For some reason, whenever the camera transitions (during talking with a vendor), there are a lot of mobs, or there's a visually complex scene -- it results in an example of the following (see imgur link).

Album: https://imgur.com/a/6hSSliR

I've tried disabling dynamic resolution, fsr, upscaling, dynamic culling, etc. All of the changes have yielded the same result.

Not sure if this is just me / my Xbox but figured I'd post it in case anyone else is hitting this.

Video Example: https://youtu.be/_uLXEJi1jb0
Last bumped on Dec 26, 2024, 9:10:16 PM

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