Why the 'Sorceress' is the same as the 'Witch' and the Warrior does "more damage"...
I am pretty disappointed.
There is no way for me to get "will" except for by getting a scepter and this pretty much defeats the entire purpose of just playing the Sorceress differently than how I played my Witch. Makes sense though. The startingpoint in the talentpoint-wheel is the same and since my preferences remain "my preferences" I would skill the same way again and so all the Sorceress has going for her, to me, is to evade my own minion skeletons to have more offensive pew-pew power. Is that it? Is that really all? Feels way too little to call it and entirely different class. But then again maybe it is my own fault, cause I used "Elemental" spells already very early on when I played my Witch. All this "boney" spell stuff looked kinda mid and unimpressive to me. And when I look at my Warrior I feel the Warrior is the easymode. He can facetank whole bosses except for when they use an elemental attack and the armor is negated and thats it. And he can kill foes much faster than my casters too. It always feels wrong to me when someone uses magic and they cannot outdo a hillbilly with a mace. Reminds me of the Diablo qoute. " The combined forces of heaven and hell cannot outdo an angry, sweaty barbarian with rage and an axe. " Yep. But daymn the Sorceress and Witch are the same. Remodel one of the two caster-babes at least so that one of them has red hair or something, so that they feel a little less like they are one and the same. The witch probably, to fit our own worlds foolish medieval witch hunt themes of hunting women with orange hair. So let down by the Sorceress. Last bumped on Dec 22, 2024, 8:32:25 AM
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