Waystone system is demotivating (to me)
Basically all i do is look for the next waystone with a boss in it. Most of the times i have to travel a few waystones to get there, and all i'm thinking is:
"Oh no, i gotta do 4 bad waystones to get to the good one" And sometimes that alone already makes me close the game. Anyone else having this problem? Can we maybe have a boss in every map pls? Last bumped on Dec 21, 2024, 3:50:24 PM
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The boss not being in every map is fine, it gives value to the maps where there is a boss.
But some layouts are so bad... low mobs density, narrow corridors, I need to wait for my minions to respawn after every room - they get stuck in walls and "die". I'd like to have some flexibility, at least to avoid a few layouts, for example Mire and Augury. Towers are very bad also, basically this is where I use low tier white maps. |
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" Another good point. Why so many dark maps with narrow corridors? I'd really love to see some more beautiful sunny outdoor maps. Lightens up my mood ;) |
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" On your character screen you have a secondary weapon and shield slot, if you set your secondary weapon to summon no minions and swap back the minions will re-summon on top of you. If your clever, you can use this mechanic to also save your minions from an attack or AE that would normally kill them or greatly damage them. |
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"Woaaah! Poor man's Convocation! Thanks for idea! Last edited by 6_din_49#4066 on Dec 21, 2024, 2:46:40 PM
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You can reforge 3 waystones to 1 waystone one level higher, using reforging bench.
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