Mechanical question about acrobatics

so, weird question. the poe2 acrobatics has the following effect: "can evade all hits". evasion is applied to attacks, which are subject to accuracy checking against evasion. evasion isn't applied to spell hits. with acrobatics, however, I surmise you would be then able to evade spell hits. so, question is: when you allocate acrobatics, incoming spells become dependent on accuracy? does a blinded enemy have less chance to hit a spell against someone with acrobatics, because of the reduced accuracy? I'm really curious about that lol
Last bumped on May 25, 2025, 9:42:35 PM
"
so, weird question. the poe2 acrobatics has the following effect: "can evade all hits". evasion is applied to attacks, which are subject to accuracy checking against evasion. evasion isn't applied to spell hits.
In PoE2 you can evade strikes and projectiles by default. And while strikes indeed can only be performed by attacks, projectiles are fired from spells as well as from attacks.

"

with acrobatics, however, I surmise you would be then able to evade spell hits
Acrobatics allows you to evade all hits, mainly including AoE. Both attacks and spells can have area of effect.

"
so, question is: when you allocate acrobatics, incoming spells become dependent on accuracy? does a blinded enemy have less chance to hit a spell against someone with acrobatics, because of the reduced accuracy?
Yes, evasion always works in pairs with accuracy. It's never been confirmed to my knowledge, but I can't see how it could work any other way.
but AOE attacks also checks for evasion, no? from what I remember, you could still miss and evade AOE attacks. the thing with spells checking for accuracy with acrobatics is that it is super counter intuitive. I really doubt a new player would realize this implication, and it is actually relevant considering blind is so well paired with evasion
I'm also very intrigued by this. It lowers your evasion, so I presume it would then work on all attacks, including spells? If not, why would you take the knock on your evasion? My evasion dropped by 30% (82 to 52), when I got this skill. I do see they state "Can Evade all Hits", with "Hits" being capitalized. If I check the tips on one of my skills, that has "Hit" as a tip, it says "Any damage, that isn't damage over time is Hit damage". Not sure if it affects spells then. I'm considering refunding that skill, because it's a massive knock to my evasion.
it definitely lets you evade spells.. ive stood in eye of winter spam from mobs and only been hit by shards towards the end of it..also sat in lightning strikes w/o taking any damage.. i assume the mobs have accuracy that on their spells but no clue.. i miss my ranger..
Last edited by Zekang#3978 on Dec 28, 2024, 6:08:20 AM
"
but AOE attacks also checks for evasion, no? from what I remember, you could still miss and evade AOE attacks. the thing with spells checking for accuracy with acrobatics is that it is super counter intuitive. I really doubt a new player would realize this implication, and it is actually relevant considering blind is so well paired with evasion

Slams (most AoEs, especially downward, uh, slams) do not check for Evasion. The extended Evasion tooltip in game explains that Evasion by default only applies to Strikes and Projectiles, and iirc it explicitly mentions Slams as an exception. Acro allows Evasion to apply to Slams as well. I legitimately have no idea how it interacts with Spells, so I cannot comment on that, but Zekang's experience as written above shows that it does apply. Acro is wild in PoE2.
PoE2's evasion (and I believe block as well) is different from PoE1. Even without Acro, I do feel like I'm evading spells of projectile nature in PoE2. For example, the monsters in Traitor's Passage that shoot slow-moving firebolts. Often times I just phase through them.

They don't work against AoE attacks and spells. For example, the Undead Vaal Guards with 2H weapon in Jiquani's Sanctum. They use fissure-based attacks that slam on the ground, and I died a few times because I can't evade them. I think this is where Acro comes in and make your evasion work against AoE hits.
Last edited by jeerinho#7997 on Dec 28, 2024, 10:59:42 AM
What would be a good goal to fully utilize acrobatics
The only question i have about acrobatics is: CAN U DODGE VOLATILE PLANTS?
Can somebody explain that to me pls? THANK YOU ALL

Report Forum Post

Report Account:

Report Type

Additional Info